You replied to me, quoted me, and the text was about suspects, but in your response you’re rambling about CONCORD and ganking. Try paying attention to who and to what you reply to.
Edit: I see you’ve edited your post within 1 minute so no edit is showing.
I see you’ve realized your mistake.
And yes when we talk about suspect timer then we clearly are not talknig about criminal timer.
Easy solution for that as well: Dont fit what you don’t want to see dropping for a possible attacker. Chances are 50/50, thats fair game for both sides. Don’t see a reason why HS should be an exception.
Well, one of my game ideas maybe could help in that which is letting militia members fly their own empire regardless their security status and faction standings WHEN they have high enough militia rank according to the system security status
Not a crime, but still you would have more people from lowsec who could pay a visit to highsec and get some stuff done from time to time
I also camp Jita. But as I am predominantly after suspects I never go suspect status myself. Generally people leave me alone, and I have enough tank not to be one-shotted. I even deliberately go after the baiters sometimes…in fact my fittings are generally designed around that.
I’m familiar with most of the gankers who also lurk outside Jita…especially from Safety or Novus Ordo. I’m often within easy shot range of them.
Generally I don’t killmail whore the gankers. Maybe I should. But generally we leave each other alone.
I don’t think its reasonable that there is absolutely zero penalty for sitting there hours on end scanning every ship that comes in range. If that’s not a ‘suspicious’ activity that should cause a person to go ‘suspect’…what is ?
You’ve made a number of statements that show you don’t really understand how it all works…
Firstly, your alleged 700K EHP ship is not ungankable. I’m not sure I believe such a high EHP even exists for a barge or hauler. My highest EHP is 320K on a Brutix Navy Issue. A sufficient number of Talos delivering over 2000DPS could destroy it…but that would probably cost over 1bn ISK…to destroy a ship worth way less. But then again…if I’d pissed off the gankers enough by bragging about an ungankable ship, they might just consider it worth it !
Secondly, Concord do not chase after suspects…which is precisely what allows me to do so instead.
And its not just Concord that kill criminals…gate and station guns also fire at criminals…in fact I’ve been destroyed by gate guns before Concord ever showed up. So the forces ranged against gankers are more than you think. Why do you think gankers like asteroid belts ?
Large fleets of Catalysts lurking outside Jita is not all that common. Its mostly Tornadoes and such like, and they have 4 or 5 times the tank of a Catalyst. From what I have seen ( and experienced ) ganker fleets tend to be fairly mobile…the main goal is to dash in by surprise.
Yet Bakster and you now too disrespect the rules stated in the opening post.
Of course it’s an open forum and creating any thread invites others to discuss your posted ideas, which is why I often post in your threads.
That you call participating in your threads ‘disrespectful’ while spamming image clutter and going off-point in a thread that specifically asked you not to is ironic.
Let’s just to try to keep this thread on-track. There’s honestly a lot of good suggestions being thrown out here (whether everyone agrees with them or not).
Because not all miners have a corp with a logistics cruiser which is the only way to defend a field of barges. Well… barges that aren’t Skiffs. Skiffs are indestructible as are Orcas with the right fit.