Explain using wormhole chains?

A WH is a tunnel entity : They have a source structure and a destination structure. When the entity is despawned, so are its source and end structures ; THEN the source is respawned, within the limit of its available systems.

Wandering WH have a source that is not limited to one system ; static WH have.

The structure of the destination only appears when someone warps to the structure of the source the first time. (or after a delay) => closing the static.

A little off topic.

Can anyone update me on the respawn rates after rolling holes while in the wh you’re trying to hold now? I know they upped the number of them but once you roll them, does that number respawn quickly again would be my question.

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