Extended New Player Experience

I’m merely saying that people exist who think that instanced pvp arenas are a good idea for EVE, without seeing the bad consequences that would have. For examples of these people, you could search the forum. There’s a thread somewhere.

This means there are people who would like an arena like you propose, and they would likely use it. That still doesn’t make it a good idea though.

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An oversight on CCP’s end. Unfortunately any variation of the NPE is “taxing” and is going to require some creativity to get it to accurately introduce new players to PVP within it.

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Serious question (meaning i dont know the full answer): Why aren’t abyssal pvp arenas used more?

No idea to be honest, I haven’t dabbed into the abyss yet, let alone abyssal pvp. I guess it’s because abyssal pvp is too much rock-paper-scissors for some to risk their blingy abyssal ships.

But at least abyssal instances requires people to fly into space and provide possible content to other people in the neighbourhood, unlike a ENPE that would be activated by the click of a button (or otherwise there would be no way to match two newbie players at the same stage of the NPE together).

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I disagree. I think the chance of having an impactful social experience is way higher if you get matched with someone else of a (hopefully) similar skill level. It is not the same level of intensity as a normal or more natural experience but it gives them a glimpse.

I thought about this before and i believe that older players will not be willing to go through the tutorial and NPE to do this very much. It would be a thing at the very start i would assume but they would progress through the system fairly quickly and the effect wouldnt be as dramatic as you paint them here. If you got any smart ideas on how to avoid it completly it would ofc be welcome… I am kinda dissapointed by the lack of actualy ideas on the forums :frowning:

Some good points, thanks :slight_smile:

You can not disagree with facts.

Matchmaking is not social. It is matchmaking. You put two people together for a fight, then they will be parted again. It is not social, because there is no lasting connection. That’s a fact due to the fact that the next match will be coming and the last match will be behind. There are no feelings created between the participants. Matchmaking is not about the others, it’s always about ones self.

To be social people actually have to spend time together. Experience feelings together. Talk, even if it’s just insulting and screaming. Your idea is in no way or form promoting social interaction. It is match making.

Do you not understand what it means to be social?

I do not try to add patches to broken systems, because the system remains broken.

Note again that I am not against your idea per se, but that you are absolutely wrong in calling it social. It is not social. You also do not actually understand what CCP meant and thus your whole argument is built on a misunderstanding.

Don’t use faulty, flawed or bad arguments.

I can go on, btw.

Everyone else in this thread is apparently missing that, in your very first line, you’re admitting that you’re not actually overly familiar with the current NPE, yet for some magical reason you manage to have the impression that it does a great job.

How does that even work? How do you manage to have a great impression of something you yourself admit you’re not really familiar with?

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You can’t turn your opinion into facts.
Matchmaking can be social. I mean look at tinder! Who claimed they will be parted again? Maybe the fleet window will stay up for a while? The lasting connection has to be established by the players themselfs ofc. the next match might only be coming in a day or two. This issnt your dota2 solo queue necessarily.

This leads me to believe i got a better understanding than you :wink:

If I get matched against a random person who lives in a random other part of the EVE universe and I likely won´t see him again after the match, there barely is any social impact. The guy could be a nameless NPC with smart AI and have the same impact on me.

Fighting someone who lives a few systems away and comes to hunt your system regularly is social impact. Then you are actually fighting for your territory, try to scare him away or form friendships to survive in your part of the universe.

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I don’t. I take facts and use them as facts. Like the fact that matchmaking isn’t social. I know this for a fact, because I know what it means to be social. You seem to be unaware of the meaning of the words you’re using.

Tinder is not social. Tinder is a tool for people to find living tools they can have sex with. Tinder is a hook-up service. If that’s “social” for you then you are not social at all, have no actual friends in real life and probably surround yourself with people you don’t actually deeply care about. Are you from the US of A?

Someone who believes that Tinder is social really has absolutely no ground to speak on.

This idea is dead.
Thanks for trying.

PS: Get out more. Start talking to people on the streets. Learn what it means to be social and why it’s not the same as matchmaking.

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It could match people closer to each other. My first thought was actually that its based on the race so the new guys are most likely in the same beginner systems. When i joined my first corp i moved across from Caldari space ALL THE WAY to minmatar space and it was an experience! Why wouldn’t the newbies from today do such a thing?

You can have that too (even though thats very unlikely for very new players)… This isnt some black and white approach. It’s an additional thing to increase the chance.

Hey i tried to break the ice by putting in a joke (thats a social thing)… you clearly just want to be bitter so ill leave you to it

He’s a specialist “EVE Reactionary”. One or two posts are enough unless you enjoy the exchanges

Well we could match people based on race and let them fight the ‘enemy race’. And instead of letting EVE put people together with matchmaking, teach the newbie to find and catch their enemy by themselves as they should learn for the rest of their EVE career. Instead of an arena where people cannot fly out of, it would be nice to make the area bigger so that people can flee and need to learn how to catch the enemy with warp disruptors, scramblers and webs. Perhaps send the newbies to specific systems for this activity, so they have a bigger chance to find other newbies of the ‘enemy race’?

I think faction warfare is a much better idea to teach newbies how to PvP the EVE way.

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Because EvE arena is shite and should be removed from the game.

Yeah i gave him the benefit of the doubt. Some negative people might have a good point i like to adress but at some point its just a waste of time and its not always easy to turn your back on an exchange ofc…

Yes maybe thats better.

Way harder to do (if not impossible) with a tutorial or similar. I think this would be the follow-up after they experienced the first few fights. Maybe the ENPE should end with them being send off to fw space to achieve exactly that, i dunno.

One possibility yes.

I started PVP in FW myself but i think its missing a step now. Back then a lot of people in FW actually had no idea what is happening and fleet “doctrines” were called “50km armor” for example… it has changed quite a bit over time though

Definitely! I completely agree that cooperation with other players is amazing. The best ship is the friendship. But where during the NPE does someone get told this? When I first joined I figured I could do things solo and didn’t need to join up with a corp. Joining was too much work and would require too much responsibility. This is supposed to be a game!

Of course after joining up with a corp I can immediately see the benefits. But I really had to force myself to go through with the process.

I would never join a public fleet since I’ve read people will invite you to do something only to blow up your ship when you show up. Heck I’ve found “neutrals” in local are more deadly than war targets.

Also, I wouldn’t have even known how to join a fleet until I joined a corp! Nowhere in the NPE does it explain fleets. Searching, joining, flying in them, nothing! You’re expected to learn it on your own. But also it’s considered an amazing aspect of the game! So why is it hidden?

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Well, OP…maybe it would have been for the best if you would have stayed banned :wink:

NPE could use a lot of work, sure, but instances and arenas - hopefully - should be avoided like the plague.
(Aren’t you proud of me, Elena? I didn’t say "When I started there was no tutorial, it was ‘here’s a little ship, figure it out - gl’ ". I crave your approval.)

It had 16 likes before it even had real responses.

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