Fittings for moon drills

Hello, if you know the doctrine of your enemy you should probably be able to shift the resistances of your moondrill to make their lives a bit harder when bashing it. But this is just a nugget of an idea.

The thing about them going immune when hitting structure seems too contrived. I would like to suggest it goes to 99% resistance instead of becoming invulnerable. The difference is that you can keep shooting and eventually kill it, instead of having to pack up and leave and come back later. Do you know what i mean? Thanks for reading and have a nice day.

If drill resists temporarily jumps to 99% when it reaches hull it gives fleet commanders a choice. Stay and shoot even tho it will take a while. or come back later. But it also creates an incentive to put dreads on grid because you would want maximum DPS if you decide to stay and shoot when resists hit 99%. Take care.

In one thread you complain that Ansiblex Jump Gates can be turned off in one bash, then in the next thread you ask for Metenox Moon Drills to be killable on one bash?

Where does your sense of balance for this game come from, Bakster?

Those requests are rather contradictory from a balance point of view.

Either you want hostiles to be able to kill Upwell structures in one sitting or want structure owners to realistically be able to defend your infrastructure with timers even if they have no 24/7 coverage, so it appears contradictory for someone to suggest the game to change in both directions!

… but it make sense if it’s coming from someone who wants to change everything in their own favour and is using ansiblexes and is bashing metenox moon drills.

  • You don’t like it that your ally’s ansiblex got turned off, so it needs a change?
  • You also don’t like it when your alt is metenox bashing but is interrupted with reinforcement timers, so it needs a change?

You appear to think of balance from a very egocentric point of view.

“please buff me and nerf my enemies!”

Get lost.

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When Ansiblexes reaches hull they could jump to 99% resists temporarily as well. At least the enemy would get the satisfaction of destroying it if they were persistent instead of it becoming invulnerable and unusable until later.

Btw you probably shouldnt be talking with your negative attitude

I generally use a neutral attitude, or even a positive attitude when talking to new players like yourself.

Your post history and barrage of questionable suggestions made me switch to a negative attitude in your threads.

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But also if anyone is egocentric its @gerad he is posting in every thread and sees himself as the thought police. He also stated he prefers people that dont ask questions on here. I dont like it.

Btw. you dont have to read gerads posts you can just read this

Aren’t you literally in the wanna be nazi alliance?

Regardless you’re idea is literally large groups should be able to act freely while smaller ones shouldn’t be able to bother them

It seems null sec to a large extent should be for large groups

Metenox moon drills aren’t null-sec only.

Whats your point?

It was a response to the previous reply you made to Lugh Crow-Slave.

Are you saying small groups can have moon drills outside of null?

Technically yes, but not if your suggestion is implemented.

The Metenox Moon Drill is a deployable structure that was introduced in the Equinox expansion. It can be deployed at moon mining points in lowsec, nullsec, and wormhole space,

https://support.eveonline.com/hc/en-us/articles/14341380413212-Metenox-Moon-Drill

Technically its not my suggestion or anyone elses. But why not?

Maybe read what people write?

Here’s what Lugh said:

He’s saying that small groups cannot keep metenox moon drills if they can be destroyed in one go.

Which makes sense, because only big groups can have close to enough coverage 24/7 to even consider defending a structure without a reinforcement timer.

In short: your suggestion to remove the invulnerability of the reinforcement timer makes metenox moon drills unusable for small groups.

I dont see how not being able to destroy drills slowly in one go helps the little guy. Besides null-sec to a large extend is not for little groups? Null-sec groups will only poke a few jumps into low sec but i could be wrong

ok let me ask, on a serious note. Baskter, why are you here bro? if you have so many issues with how EVE online is and operated? why you here?

It seems like the ideas i put forward can make EVE better

the problem is, this game is 20 years old.. every suggestion or “idea” of yours is not a healthy one for the game.. thats why everything you put out, seems to you is great, but there is so much pushback from the community cause it won’t help..

nullsec isn’t just for large groups. fyi.