I have always read that training drone, Gun, missile spec to 5 is a waste of time. I’m just asking if there is a point in training fleet support skills where you are doing the equivalent 10 extra dps for a 20-40 day slog. Does pyfa tell you ranges and strengths of bursts?
These skills at level 5 are certainly something to delay until you have covered all other bases sufficiently. In Pyfa, you can setup different character setups to see different boost ranges. For instance, I have a Ferox with Fleet Command IV with a burst range of 47 km. With Fleet Command V, you get 49.3 km range. This does not sound like a lot but in a fleet fight it can mean the difference between boosting a Sabre to help your logi rep it better or losing it.
If you fleet a lot then yes getting specialist skill to 5 is worth it.
FC’s will love you, even if you’re not in fleet the boost effects still effect your ship, so armour/shield commands can increase your resistance, hit points and/or regen, depending on what setup you’re using.
I have command destroyers that with rapid response script will boost to 12.8kmps, have command ships with tank scripts with over 92%resistant. As I said above command skills aren’t just for fleeting.