Fozzie-Sov was a good idea to shake up null sec but as we see now, after some interesting months it failed in the long term.
Power projektion was reduced and the territories big alliances controlled directly did shrink.
So far so good.
But the reaction was to simply blue everyone and now we have the same situation as before.
More entities involved but still boring !
So my proposal: give us dynamic security status in null sec.
The longer a system stays uncontested in the hand of one entity the higher the sec status gets.
So a system that has -1.0 when conquered by an alliance slowly changes over time until ist is -0.01 or something … including all “negative” effects that has on the alliances income from that system.
So less interesting anomalies, less interesting asteroid belts … maybe even affecting moon goo?
I know implementing that as is will open doors wide for abuse … this is not ment as a ready to implement proposal.
But in my opinion we need to implement some sort of mechanic in EVE that punishes people for living too safe in null for long periods of time and for having too many NIPs etc.