Nope, EVE Online has a pop-up warning message that appears on-screen when players attempt to jump from High Sec space into Low, Null, W-hole and Triglavian systems so if they do jump, then they already accepted and know about the risk…
Re-read CCP Hilmar’s statement..
CCP Hilmar:
Devastating Loss is really like, we now call it The Magic Moment, at the moment you lose your first spaceship is the moment whether, either you have enough understanding of why it happened, and or you have the social network to help you through it, then you play forever. If you don’t then you immediately quit and never come back.
Understanding why it happened, a ray of hope that you can respond and get back on your feet and get revenge, and social support. During the Magic Moment, that is what makes an elite Eve player.
in my eyes YOU are the ‘grumpy old bittervet’ who denies ANY change to the game that involves pvp negatively out of pure principle and ANY data that suggests into a direction that ‘the majority of the players simply do not care what happen to pvp’ is denied because what cannot be has not to be…
The change i’m talking about for a long time now WILL come and all your rants will not hinder it…because it is long overdue and needed for the better of the game.
that there, is the problem with people today, they see what they want to see, hear what they want to hear, and dont acknowledge what the truth actually is when it is right in front of them
and yet you have been ranting for as long as i can remember, and you call yourself a ‘sooth sayer’ we all call you a glitbiter
actually, i see that you have not been paying attention to what i say, there are good and bad things that would come from turning all of highsec into a place like exordium, more new player retention for example, but when they get board of highsec but dont feel ready for lowsec, they quit, that is why there is highsec the way it is, as a bridge between exordium and lowsec
how many online multiplayer games are popular that have some way of doing pvp compared to the ones that do not allow pvp at all, tell me, are people who prefer multiplayer games to not have some way of pvp in the minority, or the majority? if you dont like that eve has pvp, then why do you play?
and just because you say you will laugh doesnt mean that you actually will, but feel free, i dont care.
so go on, laugh (or rant seems like the same thing in your case). or are you too SCARED.
and uta, pvp and pve are just 2 sides of the same coin.
if you want pve, that includes pvp, as pvp is just a narrower term of pve, which means player versus everything, everything includes other players.
EVE also has a warning when you enter HS for the first time.
Your point… ?
Players will be aware PvP can happen in EVE. All I’m saying is that this ‘magical first PvP loss’ does not have to be a HS gank, like you claim, but that it can happen in many scenarios from a first wormhole trip to suspect baiting to a HS duel to a null sec bubble gate camp.
I do not see how what you quoted from Hilmar contradicts what I said, nor how it confirms your still unfounded claim that this first PvP loss of newbies must be a HS gank.
‘Revenge’ is not something reserved for HS ganks, you can plot revenge in all of the PvP scenarios I mentioned.
That’s incorrect, especially for the time frame of the discussion which is from 2015 to 2019…
As for the rest of your post, which part of ‘Not understanding why it happened, not being able to get back up and get revenge’ do you not understand?
The only aspect of your examples that would even barely qualify is the Duel which also has a warning message…
Now if a brand new player accepts a Duel and loses their ship, that’s not a Devasting Loss because they already understand why it happened and have accepted the risk…
Same goes for entering into Low, Null, W-hole, etc…
i thought i was a ganker. and i have an idea to make isk as a ganker, sell the loot that drops from the ship that got ganked back with 30% of the price marked off to insure acceptance of the contract