Gatecamps

Damn, just not sure, because I was ALWAYS HC, and always the ganker/pvp’er, I probably didn’t live long enough.

There are always gatecamps at specific null-sec places. Trying to find kills at choke points, or at some regions knowing that some easy players are showing up there e.g. Stain, temporarily aggressive gatecamps for enemy systems, temporarily for defending home operation for a choke point but you may be neut for them etc.

Please understand what i am suggesting. Gatecamps are not the problem here. Problem is if there is a solution as to buy another acount for it. Why not to make it operable for one acount?

Which ones?

Since the bubble changes, there are far fewer static gate camps in null.

There are still camps, but not “always camped”.

Even if this is the case. People have to go thru there. Wait for then. How often do you need to go through there ya know?

Scipio for example going out from low-sec to null-sec. Like as you have given example as Tama. I never use Tama. But also you can see other gatecamps at points from high sec to low sec. As Kinakka. Just go around you will see them.

Alistair. Often.

Problem is i can understand people buying second acount for Capitals, Mining/Industry, Logistics etc. But i am not happy to buy the second acount for just people sitting at a gate as many and killing people with no cleverness.

So in response to a claim you made that there are specific nullsec camps always, you relist a highsec-low camp and an occasional highsec-low camp?

Yeah, you don’t actually know what you are talking about.

Some old low-null gates that were always camped:

PF-346 gate to Orvolle
1-SMEB gate to Sakht
KBP7-G gate to Dital
P3EN-E gate to Obe

None of them are permanently camped any longer. Just occasionally. Others too.

Even highsec-low that used to be always camped aren’t any longer. For example

Villore gate in Old Man Star
Shenda gate in Nema
Stacmon gate in Ostingele

Static gate camps just aren’t as common as they used to be.

Can you give me a low-null gate that is always camped?

Of course it is not always. As Tama also not always camped. You can see sometimes empty. And even when there is a small party there, sometimes also they have to warp out, repair, drop loot etc.

As i have told there may be temporarily gatecamps for attacking enemy region, defending home etc. Or do some temporarily pirating at choke points.

I am sorry to use wording as always to confuse you. Lets say there are ocasionaly gatecamps.

Ok for example i have a tool as something to see other side of the gate what will happen.

One ship will go to the gate and will look at the other side to see if there are ships other side. If it is camped campers only will see the scout. And they will not know what ships will come to attack them. Now these intelligent campers will be blind. Not the poor inexperienced eve players.

Why is that?

Don’t be poor…learn the basics before crashing into the full game. I mean I suppose you should make 50mil isk a day before you consider low sec as a value area.

Arbitary number but something like that.

I travel low sec a lot but I’m always piloting flying-dogshit so…no risk.

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Nullsec camps:

The old gate camps were also regional gates, which have a much larger spawn radius when you jump in, than a standard gate.

Before bubbles gave killmails, people would anchor bubbles all around gates and from adjoining gates, so they had a good chance of catching targets.

There was no downside to leaving the bubbles in place, so when one group logged off, there’d be other people who would take advantage of the bubbles being there.

So it was easy to camp.

Additionally, before interceptors had bubble immunity, there was less “free” travel in null, so more benefit to long running camps.

Lowsec:
Mainly movements of old groups. A number of the old groups that camped the gates either became part of larger groups, or just don’t play anymore.

A number of the old large lowsec groups have moved to nullsec and with the changes to moon mining, there is less Alliance level conflict in lowsec than there used to be, so fewer people that have their alts always online in lowsec.

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How did this change that? Sorry I’m catching up on 11 years of absence lol.

That’s because you are a lazy whiner that wants everything handed to them…you do the Alpha trick until you can afford a Omega second account.

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@Scipio_Artelius

I’m not sure I followed the article why it reduced warfare? Is it because they can share the moon better now?

Where before, POS’s provided conflict and good fleet fights, that’s been replaced by multiple Rorquals supported by a capital response fleet; and structure timers.

Moon mining is in a totally different place in lowsec from where it used to be, as it moved from a semi-passive activity to an active mining operation.

That creates more risk for sub-capital mining fleets (which have never been a widely used thing in lowsec really).

So a lot of small groups are at more risk if they mine moons in lowsec than they previously were.

Additionally, those big enough to drop Rorquals onto moon ores in lowsec, are also the biggest fish in the neighborhood and have capital fleet support if needed.

It’s hard to counter them unless a dedicated operation is put in place.

That’s kind of a summary. It’s a bit more complex than that, but that’s the general gist.

I think you got the point across, changes to moon mining moved the playing field to the largest players, and they are less likely to pick a fight.

More or less. Changes to moon mining moved it from a passive to an active mining operation. Mining ships in lowsec are a target unless you can use multiple Rorquals. Rorquals have good DPS can be fight off small fleets, otherwise they PANIC for each other, giving time to drop Capital support.

So the largest groups dominate and conflict over moons has been essentially eliminated in lowsec now. It used to be one of the biggest drivers or conflict (eg. Shadow Cartel v Snuffed Out prior to the Casino War).

What’s the biggest driver of conflict now?

At an Alliance level there isn’t any really.

Just FW stuff and the endless wars between Gal-Cal and Amarr-Min.

So mostly small gang and solo pvp, with larger operations to flip systems.

People get to zero zero through gates? Interesting. (When day-tripping for DED sites.)