Gatecamps

Is game mechanics making it stable? Or just other factors

There is no such thing as an alpha trick.

I have already got a second acount. Subject is not about people who can afford second acounts.

Subject is about if can be done by second acount. Why not with one acount? Why to buy second acount for just gatecampers. Buy it for logistics, industry, capitals, explorations etc. what you like. Why just for gatecampers where there is no-cleverness in their pvp.

It’s called game mechanics…don’t like it? ā– ā– ā– ā–  off lazy whiner.

You are the worst.

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Yes what i am complaining is about this mechanics for gatecamps. Bravo you got it :slight_smile:

…and you still don’t have a clue that it’s not about making things easy for the lazy entitled whiners. Deal with it.

:roll_eyes:

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It is not about lazyness. Or it is not about making something easy for lazy people.

It is something about making the game environment better. When you get rid of this non-sense gatecamp pvp, this game will have better pvp opportunities.

People will still try to camp their home. people will still attack enemy territory. Just without killing inexperienced players. Want to trap somebody or group, please show some intelligency to do it. Not with this gatecamps mechanics.

So then it’s not about 2nd account or d-scan, what you really want is safe travel though LS and no gate PvP…

Thanks for making that clear to everyone. Just another lazy HS carebear that wants EVE to have less risk so he can PLEX his account…

Pathetic…

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You cant still travel when people camp gates. It will not be safe or you will not be able to travel.

Still people can catch you. Or bait you etc.

Just they need to show +1 intelligency. Not zero.

Then why not do the same? Show a little bit of intelligence.

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Yes training one of my acount interceptors. So will have no problem with gatecamps.

But this topic is about why not being able to do it with one acount. If it can be done with two.

You can do it with one account. People have been for years.

There are tools in game and out of game that can assist. The game is fine as is.

For example, in lowsec, you don’t need a second account if you want to move through a gate with something you aren’t prepared to lose. Dock, unship and jump through in your pod. Since pods instawarp, if there is a camp, you can warp off and then back to gate and go a different way. That has been a practice for years on a single character.

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So why not whine about market trading in hubs? Why do I need at least two accounts to cover all of the hubs?

Why do I need multiple accounts to do simple things like mine, PI, Invent, etc? Why can’t one account just do it all without limits…

CCP is so unfair…

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Scipio i already tried a lot of things. as checking with capsule. it didnot helped once. Also e.g. you will jump with your slow BS in low sec like 10j’s. In every system with capsule to check every gate. This is the game you want to play? I can tell you more effective ways. But at the end it is not effective as having the second acount.

Runa as i have told for other things to have more acounts is more understandable. Like logistics, industry, capitals, or as you mention trading. Also you can do them in your single acount.

But just for this zero intelligent needed gatecamps, having to buy the second acount …

So something didn’t work (for you) and now you feel entitled to have it easier.

Better than reducing the risk to zero because the zero intelligent people can’t figure-out what to do.

…and yet you can’t beat them…lol…says a lot doesn’t it.

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Yes sometimes you cant beat that gatecamps. Game says to beat it go and buy the second acount if you want to be sure.

Because game needs that type of players to stay at the game. They need to sell the second acount. I can understand them.

But i have no reason to understand you. Sorry i need to go now.

Why? That is stupid.

If you are there to pvp, then pvp and stop whining.

If you are moving a ship and are not prepared to lose it, then don’t fly it. Package it and contract it for a courier move.

This stuff isn’t hard.

Like you said above, just a bit of intelligence.

And do gatecampers know ahead of time (w/o scouts) what exactly is coming to their gate?

Ok you get your pve mission. Make low sec courier contract to move to that system and do it when it arrives.

Or get your mining ship moved 2-5 jumps for the system you want to mine for the temporary field. Then again to come back make other contract.

PVP players will have the less impact from gatecamps.

If you are moving a mining ship 3-5 jumps in lowsec and haven’t pre-scouted the route, checked zkillboard, checked the in game map and don’t know the locals, then I hope you would get your ship blown up.

If you can’t handle lowsec, stick to highsec.

People manage to mission in lowsec every day without problems, including in battleships.

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