The current Gate-Camping mechanics are pathetic, Low-Sec functions just like null. This setup brings no other content to the game other than kill farming, taking the opportunities for “real” PVP out of question, and drives new players out of the game.
Gate-Camps, short for referring to the one-sided tactic of ambush predation that virtually guarantees your success and or survival in PVP situations in EVE Online is just an excuse to let Multi-boxing subs solo camp a gate with bot programs and have little to no consequences incurred. That sounds like a kind of heaven for those who aren’t quite confident enough to engage in “normal” PVP, and indeed it is a heaven for those with the patience (and or coding skill to make a bot program) to be able to sit and wait, like a bored spider.
Low-Sec Gate-Guns do a combined grand total of 300dps… and that’s supposed to stop aggressive behaviour… how exactly? lol. Two Gate-Guns is just not enough, having the normal eight would actually be something to avoid. Even then that doesn’t prevent a Low-Sec gang of eleven cruisers from sitting there remote repping each other and tanking the damage, lets not even get into the idea of a Multi-Boxer and or bot accounts doing the same thing.
It doesn’t really look like CCP wants to crack down on bot accounts and obtuse game mechanics when this sort of thing is healthier than ever.
Look, I’m not trying to say PVP should be prevented, Null-Sec is great, W-Space is exhilarating and terrifying in all the right ways lol. Although ambush tactics that have no other counter other than superior numbers and or higher-classed mass jump fleets just seems to do anything but make the game fun.
In summation, add more gate guns and maybe even make a 50KM Concord-able (20 second response time) safety zone around the gate so that those who warp in aren’t just immediately deleted on sight by the Gate-Camper(s).