Proposal: Make it impossible to kill ships at gates unless they hang about there. I.e long lock times when near gates. Ships invincible to smart bombs near gates
This change is to encourage roaming. Dying to a smart bomb or instalocking gatecamp is a frustrating experience to the roaming pilot in low sec as they need to reship and potentially travel many jumps to get back into the frey, while it provides only fleeting giggles/killmails to the perpertrators.
Eliminating these low value kills should logically result in more high value kills out in belts/ plexes/ missions etc where players outwit each other or themselves to secure the explosion.
As it stands the defense against gatecamps is essentially “you should have used a scout” - in essences saying you should either have friends or partake in extremely tedious and artificial mechanics using alts or safespots to do something as natural as move around to seek content.
Eliminating gate travel lotteries (especially for ships bigger than frigates) should result in a lot more people roaming out and about in low sec in much more varied ships.
(smartbombing pods should probably continue tho - while we have implants…they need to be forcibly removable - though my preference would be to destroy them on ship destruction itself)