I already contacted a GM about this through the support function, but i’d like to address the problem surrounding Geforce Now and Eve Online. GFN has not updated to the new launcher, meaning everyone using that service for Eve can no longer log in.
It would be nice if this gains some traction or attention, as the customer support for GFN is absolutely abysmal and it wouldn’t be the first time a game goes ‘offline’ in such a stealth manner for weeks, if not months. That would bleed the entire playerbase using the service, including yours truly!
Same issue here. Re-activated my account for the holidays, especially since there are some great packages currently available. Really frustrating that Geforce Now isn’t working and nobody seems to care about it.
Fortunately, I found the following workaround: Start the game from the Steam library in Geforce Now, then it works.
You can then easily log into the account you want to play and are not limited to your Steam character.
Still, I hope that CCP fixes the actual problem soon!
Unfortunately not the case, i was hopeful too. Considering the roadmap is set to push a playtest with updates for Vanguard monthly, i’m afraid the service will be completely unusable for the coming months.
I have done so a lot of times, and unfortunately their customer service is absolutely dreadful. You can ‘send feedback’ through GFN, without any response, or contact live chat. Live chat leads to an Indian customer service that suggest using the ‘send feedback’ button in the end.
I’m aware CCP has no control over the service, but they do have stronger leverage in working out problems. Also, the problems happened ever since the new launcher / vanguard updates started, leading me to believe something isn’t going great in the implementation of Eve on GFN.
I’m in the same boat as you Daliha, potato pc, use Geforces Now (Possible Never) Service to play games. Eve was working for me until about January but sometime glitching on downloading the updates. Now it’s unplayable shows as Offline for maintenance. Just goes to show that CCP apparently aren’t as good as they say they are and neither is Geforce. Got my money, that’s all they needed.
I’ve played a lot of different games through GFN, and some of them get a better update timers than others. Rust for example has monthly (big) updates, but there are few times that takes more than an hour or so to update on GFN. CCP should really dive into fixing their service on GFN themselves.