How much time would PI for 48 planets realistically take to manage monthly?

I am debating a move on my 3 accounts to make 8 out of 9 characters engage in PI. If I fiddled with the planets weekly how much Eve Online time would I be looking to spend on maintaining it. This is in null, also how much time per week would this take if I managed the planets according to a good balance.

Also, if I set the command centers across 48 planets, would I have to restart every 2 weeks to a month to find new planets or would the command centers remain on each planet indefinitely, with only rearranging the other buildings?

Approximately how much would this generate if I did a good job? I have 3 accounts and 8 characters set aside for PI and want to justify spending the Plex for 12 Large Skill Injectors if this is a good Isk maker.

I am planning on making 6 of the alts solid PI characters that have no training queue, so they just generate income and are not training.


Depends on how efficient you want to do it. Shorter extraction cycles mean more harvested resources, meaning more factories that can run - in exchange for more time invested.

Depends on what you consider a “good balance”. For some people restarting daily is a “good balance”, for others only restarting once a week is a good balance.

Usually only the extractor or even only the extraction heads are moved if the hotspot you are draining has gone too low. All the other buildings usually stay. U usually only switch planets if you change your production chain and need other resources or the planets you harvest get taxed very heavy or so many people doing PI there that you can’t really find hotspots any more.

Depends on what you produce, how and where you sell it or if you are using it to keep manufacturing more advanced goods. Nobody can tell you what you consider “doing a good job”. Nobody can tell you how much ISK you will have in the end. You won’t even make the same amount of ISK every month.

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Is it even conceivable to manage 48 planets at about 2 hours a week? You cannot even give me a rough estimate on time if I restart every 4 days or every week?

48 planets seems like a lot. I want to know if it is realistic to do this many and a rough estimate of the time it would take if I am average at it. The time estimate of 4 day restarts for 48 planets and 1 week restarts for 48 planets. I basically want to know if this is something I can do, or if I am missing something and it is an unrealistic goal.

Spending 70 billion on Large Skill Injectors is a large investment. Please give me a rough estimate so I can make a decision on how many Large Skill Injectors to buy.

Why in the name of Bob do you feel like you need to spend that kind of ISK?

One skill injector will turn a brand new character into a decent extraction alt. Or you can just spend a week training up CCU IV and IPC IV.

You only really need command centre upgrades V on factory planet managers.

How long it’ll take you to manage that many planets is a good question. Back when i did a lot of PI, i reset my extraction planets once a week and had to feed my factory planets every second day. From memory, i collected resources from the pocos every two or three weeks and from the factories every four days (use the poco as extra storage for materials to minimise the amount of time you spend derping about.)
I spread it around so i didn’t have to do it all on one day. I spent maybe 10 minutes a day on my PI over it was all setup and another 10-20 minutes a couple times a fortnight picking stuff up. It’s very hard to give you any concrete estimate as there are a ton of variables.
I’d suggest taking it a little slowly. Train up two alts as extraction alts. Make a few extraction setups, try a basic factory setup.
PI is a huge PITA to get setup, the real payoff is you’ll still draw income from that setup until you move out of that area of space.

I strongly urge you not to blow 70b straight up. Go a little slowly, figure out how to be efficient in your area of space.

As for what to make: i used to make nanite paste. I’ve also done well in the past making fuel block components. I’ve never done P4 myself, but the returns could be worthwhile.

In any case, here is my standard, obligatory repost: Meph's Magical PI Setups for the Interminably Lazy

How much does “Customs Code Expertise” save a PI character in taxes if operating in nullsec? The explanation on the skill seems to suggest it is not necessary if in null.

Correct. It’s pointless in 0.0 or j-space.
Idk about lowsec.