In retrospect, Ive been too hard on you.
I understand the paradigm shift in how to deal with bots that I am putting forward is new to you, and outside the “box” you are used to thinking within.
Its a three pronged strategy:
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Institute Delayed Local in Player NS to enable more bot hunting, with less intel to bots. This makes it easier for players to hunt/destroy botting ships.
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Crunch client sent data in terms of duration/frequency/repetition of activity, so that “inhuman” rates are flagged by a program for CCP staff to review, per instance, and abject clear inhuman botting duration/frequency autobanned pending appeal. This makes it easier for the small security staff to parse data for suspect activity.
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Institute a system of minigame popups, which occur when activity duratiin/frequency/repetitiin becomes suspicious, in circumstances that they wont paralayze a player, but will stump a bot. This prevents true-afk botting, which is the most harmful to EVE, its balance and economy,