While this could be fun, it causes only a minor effect on botting and it cannot be considered effective.
a) it doesn’t address market bots and any bots outside of Null
b) it forces botters to employ more automation, namely to have chars sitting on gates and check for jumps
It’s fair to assume that measures like these are already in place and despite their existence, botting is going on. The reason for that is those measures can be circumvented in at least two different ways: making the bot behave more human-like and/or manipulating the checks themselves by interfering with data processed locally or data being sent.
So, this is not a new approach and presenting it as a solution falls short of the reality that this is already being circumvented.
I would classify that under the approach to make botting harder by employing unforseeable events. However, your specific proposal will mostly hurt non-botters. As is the case with Google Captchas. Sure, at first bots will fail them, but unless you exponentially increase the complexity of the task, they’ll beat it. I’m tempted to say that bots will be able to solve tasks that you throw at them, while humans may not be able anymore.
Your proposal also depends on the player/bot first falling under suspicion by repetition. If that treshold is never passed, because the bot employs evasion tactics, then it really has no effect at all.
Better approaches to solutions on that level have to do with things that the human player will not see or be able to interact with if they use the Client in a normal way.
So… to conclude. Your proposal is not up to the task at hand. The techniques employed by bots go far beyond what you seem to be imagening here. I could do an in-depth analysis, but this would necessarily be based on assumptions because we don’t know what CCP is already doing. In that sense, I’d think that any discussion should go beyond the very obvious and approach the issue in a more systematic way.
As so often, seemingly easy solutions just mean that their proponent doesn’t really have a clue what’s going on.
Exactly. Hence I’m saying you lack imagination. You only see what is there, but not the potential behind the suggestion. You’ve then never seen EVE Valkyrie?
Thanks for a reasonable assessment of my proposal.
I was losing hope in capsuleers dealing with @Whitehound
The magnitude of effect is arguable, and circumstantial, but does make bots more vulnerable.
a) its not designed to address market bots, that will need another change.
b) the more automation they use, the more obvious they become.
Is it fair to assume it?
Im not convinced these measures are in place.
My proposal specifically states that they will only occur in instances where a present player is not endangered/paralyzed, and that they only begin to occur when CCP received data begins to suspect the inkling of bot activity.
Its not a 100% magic bullet. IIts not reasonable to expect/require any solution to be, to warrant its implementation, its just a few steps that reduce botting, pending further necessary adaptations CCP side.
No. You’ve quoted him a couple of times, but this isn’t what he suggested. Read his suggestion again. It starts with making all piloting manual. The removal of the commands, which currently automate flight is only the consequence of making it all manual. He then kept it vague, saying “or similar”.
So why can you not think positive and imagine how it would look like? I even gave you an example of a game, and it’s been done before in other games.
Here is the quote, for the second time, after his posting it:
No mention of Valkyrie interface.
No mention of anything except removing automatic flight commands in EVE, thus leaving only manual pilotting in EVE as exists now.
I despair for someone with so bad reading comprehension/retention as you have.
You dont read what is there, you make it up as you go, and you dont even know you are doing it.