OP, I feel for you. The fault lies squarely at the feet of CCP. In their desire to get people into null, they made it easier to live there. And to a large extent people have responded, null has gained far more people over the years, to the detriment to all other regions. At one time EvE told people you can do anything you want in EvE, today you can still do whatever you want, but it will always be significantly less effective than living in SOV null.
There is only one solution to the proliferation of caps and supercaps in EvE, make them harder to get. But that would invalidate everything CCP has done over the last 5 years. So donāt expect them to even entertain the thought.
CCP has a very clear solution on how to cut down on botting. Note, they can never completely stop it, as you should always expect people to come up with work arounds to any solution. Yesterday I watched a streamer calmly make about 1 billion ratting away in null, with minimum to no real effort, not interacting with anyone, while I was exploring in various wormholes and running a few sites. My luck was bad, and my haul was nowhere near the consistent rewards he was getting. Donāt get me wrong, people working together to make SOV null work for the betterment of all - great, EvE performing as designed.
CCP simply has to look at their mechanics in wormholes and implement some of them to reduce botting, since botting in wormholes is much rarer than in null. Like I said, if the goal is to reduce botting by making it harder, then EvE will need some changes.
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Delay local, 3 minutes or so should be enough. Obviously the smart alliances will use their intel channels and overcome a lot of the problems with this - thatās fine. Bots must now read (and understand) intel channels (sitting on gates and using dscan are not 100% effective). Not impossible, but harder.
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Make anoms visible with probes only. Once again smart alliances will scan down anoms and put them in corporate bookmarks, people will overcome. Bots will have to use corporate bookmarks or probes.
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Much like wormholes, the more you rat in a system, the less anoms spawn there. This will have to be modified though, as if we just reduce anoms, people will be unable to support themselves. So the anom spawns in another system in the same constellation. With above, the new spawning anom will have to be scanned down.
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Reduce bounties in null (I would actually remove them, but that would be a bit too much to start), by 50%, but make up the difference with drops. Now you must loot and salvage to make iskies, if you did this - increase the wealth in a single anom by 10% to 20%, since you increased the time.
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Buff npc ai, make them attack what is attacking them, make them scram, web and in general make life much harder for fighters and drones. NPCās will never be strong enough to take out a super, but CCP can make them defang it. CCP should try to make it harder to solo out there, if done right they could make groups thrive by buffing rewards to teamwork.
Obviously, the normal trolls will line up and fight this, because it would effect their playstyle. They will then resort to name calling, de-railing the discussion, flames, etc, in an effort to get yet another thread closed. Itās funny, the same people who belittle people in a single player corp for daring to want to play EvE solo, support the system that encourages solo rattingā¦
It doesnāt matter, CCP will implement none of my ideas. Eventually SOV null will become a huge blue region as the huge power blocks are reduced to one. Tranquility will follow the path of Serenity, and the players (with the full support of CCP) will have reduced EvE to a shadow.
Yesterday when I left jspace, I jumped back into kspace and watched a 4 man corp mining ice, an orca and 3 skiffs. The oldest player (in the orca) had a character age of 31 days (the rest were all 30 day olds), they were talking so not bots. At one time you needed to be dedicated and plan ahead to achieve something in EvE, not anymore. CCP has made it too easy, They have alienated the player base that planned ahead and dedicated themselves to succeed, and sold out to the āinstant gratificationā crowd. Itās little wonder this group of players doesnāt care about the direction this game is heading.