Hi there, just my two cents on the overall “mood” of it, 'cause with this new HUD, I feel like we’re losing some of EVE’s unique charm.
For instance, the old capacitor’s circular design did a much better job of conveying a sense of energy, with its glowing diodes and their slow, subtle pulsing. It really felt like something warm, alive, and charged with energy.
I’m also having a hard time getting used to the very thick, bright white arcs representing the shield, armor, and hull. These elements stand out far too much, to the point of creating visual clutter that clashes with the beautifully balanced colors of the space environments and objects.
Don’t know if intentional or still a work in progress, but the sensor overlay seems to have disappeared. I found that outer ring genuinely useful, while remaining subtle and nicely integrated into the HUD.
Actually, there’s something about the cockpits and control panels in classic science fiction movies that’s worth preserving, if I may draw a parallel. They often have a slightly vintage, lived-in quality, with physical switches, glowing indicators, and instruments that feel like they actually belong to the ship. Decades later, that aesthetic still works because it gives the technology character, depth, and a sense of authenticity. EVE’s legacy HUD had a little of that same spirit, and seeing it disappear in the name of modern UI trends would be somewhat regrettable.
The legacy HUD certainly needed a refresh. I’m not questioning the devs’ intentions, and it’s true that those tiny, embossed, circular buttons were clearly showing their age, while some elements could have been slightly optimized and repositioned.
But the new HUD is really… really massive.