I doesn’t have to be a non-combat ship. The trick is to realise that eve pvp is rock, paper, scissors and to then apply that BEFORE you undock so instead of rushing random ships with random fits into random ships give it all some thought.
Look at what kind of space you want to do this in. Low sec, FW (two different things), null, WH, pochven or even high sec. Then check what kind of PvP ships people tend to use and what the most used fit and tactic are for that area. Then start looking at what types of ships those most used ships tend to go after and see if you could alter that ship’s fit to direct counter what you want to fight.
Let’s say that you want to hunt in null, null has lots of people soloing in blaster Hecate’s and other small/fast and short range stuff, their tactic is “rush up close, orbit if needed and nuke”. A Hecate is also extremely agile and pretty fast meaning that they LOVE going after kiters because those generally have trouble fighting up close and tend to lack tank.
So we want to find a ship that a Hecate would love to attack because it’s probably kiting fit and low on EHP. Enter the Stabber, an extremely fast T1 cruiser that is always fit for kiting and is considered to be kinda crap and for poors/newbs. BRILLIANT! How can we make this ship counter a blaster Hecate? For that we need to understand a Hecate’s Achilles heel: range and cap.
So if we make the Stabber be able to scram kite a Hecate then we lower the applied dps that Hecate is going to do to us, at least for a little bit. Meaning we want to have at least a web but also Afterburner, not MWD. This stabber isn’t meant to kite at all, it’s doing the exact opposite of what people expect it to do. So the range bit is sorted.
Then cap, a normal Stabber can fit 2 small neuts due to severe power grid limitations but that’s not really going to hurt a Hecate too much especially not if it has a cap booster, you might get a few kills that way but it’s not that great. What you want is two MEDIUM neuts so lets mess with the fit to make room for those things, the fact that it’s AB fit and not MWD already helps and it turns out that if you downgrade the guns to the smallest medium AC (dual 180mm) you CAN get a whole fit with decent enough tank, enough dps to take out small stuff and those two med neuts.
It’s the perfect counter. Not only will he WANT to attack you because “lol EZ kill” (also meaning he’s not going to wait for his friends to show up, he wants this solo kill), he assumes he can do it in a way that suits him perfectly and that plays exactly into your hand: he will rush into you just hitting approach (he doesn’t want to waste time with orbit because you might just get away) and starts nuking you short range.
All you have to do is target, apply your midslots and OH your AB to then go “keep at range 7000m” and stagger your neuts so you start one, then half way you start the other and for good measure OH the neuts as well. His cap will be empty so quickly it’s hilarious. Suddenly his tackle drops, then his dps stops and he’s dead in the water while you have all the time in the world to finish him. EZ kill. This will also work against other small short range stuff.
If you run into a kiter you’re probably dead, if you run into a cruiser you’re probably dead, if you run into a blob most definitely dead. But it’s a cheap ship (T1 so insurable) and if you take out a Hecate or Nergal or anything else you’ll have a laugh how they died to a lowly Stabber, who cares about the times you lost your cheapo “poors” ship.
Now apply this train of thought to any type of space you want to hunt in, find what works against what you tend to run in to, counter it and keep it cheap so you’ll laugh all the way.
It’s a mind set thing, accept that you’ll die and account for it by making those deaths inconsequential. If someone looks at your KB and sees 10 lost Stabbers it doesn’t matter but if it’s 10 lost bling Orthruses it’s going to look stupid. EMBRACE cheapo ships and fits, that way you get more fights, you (have to) care less about losses and you’ll have more fun.