…then fine, I can get down with the program. But “bigger shouldn’t be worse” either, so let’s fix all the inconsistencies making it so.
If bigger shouldn’t be better, then bigger shouldn’t require more skilling (and in the case of capships… LOTS more skilling). So, 1) de-tier the skilling, and make the entire skill tree flat, so that it’s as easy to skill into a capship as it is a frigate, and 2) reimburse skill points for the year of skilling it took capship pilots to get that skill.
If bigger shouldn’t be better, then bigger shouldn’t be more expensive either. So drop the price on bigger ships. Yeah yeah, I know - “CCP doesn’t control the price” and “it’s a player driven market” blah blah. Horse manure. CCP makes sure you can’t make and sell a capship for a profit unless it’s more than X amount of ISK. So CCP should lower that X so that capships are competitively priced with frigates and what not.
If bigger shouldn’t be better, then bigger shouldn’t be disallowed from highsec either. So let capships back into highsec. If they aren’t better, they also shouldn’t be the redheaded stepchild.
If bigger shouldn’t be better, then bigger shouldn’t be slower either. Increase impulse and warp speed of both capships and battleships.
If bigger shouldn’t be better, then bigger shouldn’t have worse signature resolution either.
And before I get accused of “trolling,” either by some forum idiot, or a moderator, it isn’t trolling to take a point people continuously make (bigger shouldn’t be better!), and take it to it’s logical conclusion, either to illustrate absurdity, or for some other reason.