Imagine a server instance like "for the worthy" aplied to EVE

Oh well come play with me… just wondering how should look a experimental hardcore server with all the bloatrules removed.

Say, what will hapen if some/any/all/rotation()/random() of this custom rulesets apply:

No CONCORD. Players can enforce the law. Security status only matters for NPC spawns and certain pvp mechanics enabled or not.

No asset safety.

No structure timers.

No structure damage caps.

No wormhole mass rolling.

Capitals can go anywhere in space.

Multiboxing of omega accounts is dissabled in this instance.

Filamenting is 2s call down.

Filamenting to random wormholes is enabled.

All exploring sites have random amount (0-100%) of random damage (1-100k) exploding cans.

Hostile players can enter abyssal tracks with a criminal timer being blue to the mobs if the player still is on the 1st room.

Exit of abyss instances is warped into a random system.

No safe logout in space.

Red and blue loot is removed. Isk printing items reasigned to random t2 industry components. ISK from mission rewards and bounties is a token that must be redeemed in bank corporations before being aplied to your wallet.

No local chat. Feature removed outside stations or structures.

NPC stations have limited inventory size. Structures can only hold 1 capital ship at a time.

Industry of items is 1/10 cheaper.

Training of skills is 10x faster.

Skill extractors disabled. Hypernet disabled.

Certain asteroid fields have hazzards that miners must face. Unstable gas releasing, weather, minefields, releasing trapped elite mobs inside asteroids. Higher level rocks have higher tier of danger.

Pochven expands 1 random system+1% of current pochven size every day if people dont stop the trigs raid. Hardcore zone. If you blew in pochven tileset, your toon dies for good.

Drifters drones gather abandoned corpses of players and turn them into more roaming elite IA improved drifters that will scan and activelly chase players.

Continued activity in a system exponentially atracts hordes of pirate faction NPCs. Pirates punch pod of players.

Roaming pirate faction mobs can deploy and use interdiction nullifier, bombs, cloak, mobile warp disruptors o point warp disrruptors according security level.

Successful sansha incursions infect NPC stations and disable services.

Exordium is safe, but one way out and you will be kicked in 10 min from there with a criminal timer if enter with 30+ days toon.

Zarzkakh cannot be corrupted or conquered by NPCS, so its the last bastion of humanity before the final blackout.

Fine with me.

Bring it.

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Exploding Asteroids are way better than Exploding Jetcans.

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And FC’s revenue would drop by 80% overnight and the server shuts down the next day…

Let’s be honest here, multiboxers and vets are the only thing keeping the lights on.

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Forgot it! Added.

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We should imagine a teoretical separate instance not for tranquility. Thunderdome instance is underused and I like this name. Lets call it “thunderdome server”. Its a gedankenexperiment. Imagination can bring us where we want.

:face_blowing_a_kiss: