Industry Application for solo industrialists mudoteve.com

Industry Planning Tool - Looking for Users

Posted this in Third Party Developers a while back but hoping to reach more people here.

I’ve been working on a web app for EVE industry. The core idea is unit management - you save a ship or a set of materials as a “unit”, then you can compare that against your current assets or current market orders and ascertain deficits. From there you decide whether to build or buy, and either way the app tracks it so you end up with cost basis information. When you eventually sell something, you actually know what it cost you to make.

The manufacturing planner is the newest bit and quite helpful preparing your planned jobs You can paste in a list of items and their quantities and it automatically plans out the jobs, splitting them across your available industry slots. You set a target window for how often you want to run industry and it adjusts job numbers accordingly. Then you hit a button and it auto-assigns those planned jobs out to your worker characters. You then of course have to do the work of kicking those jobs off in-game after which you can sync planned jobs up to the esi jobs for tracking and ultimate logging.

The workflow is opinionated - ideally you create a unit for what you want to build, then a unit for the materials needed to build it. The Bridge view lets you maintain those material levels in your warehouse so you’re always ready to produce. Not for everyone, but if it clicks it keeps things pretty streamlined.

Has some cool courier contract pricing and tracking tools also.

Free, ESI-only, works best/only on desktop.






Questions welcome.

1 Like

I gave it a shot, but the extensive UI chrome put me off right away and it looks like you can’t do anything without extensive ESI permissions. As a contrasting example, Ravworks doesn’t need any ESI and has a plain and clean UI.

I like the freight planning bit from your screenshots though.

Thank you so much for having a look :folded_hands:

My application is quite different to that of rav works and I think that’s a good thing. With persistence and live data comes ESI requirements. I understand the reluctance when you see a big list of scopes and I currently have an article in the archive explaining what the scopes are used for. I can probably do better in communicating that the first time a user goes to include a character from the barracks. Is there anything I could do to help a user like yourself feel more comfortable about ESI integration?

As for the ui, that’s personal taste and thanks for sharing.

The first thing you have to do: INCREASE font-size. It is really way too small.