It bothers me how ISLs, and to a lesser extent, Interdictors, have no role in Empire space.
Another thing that bothers me, though others may find otherwise, is how difficult it is to tackle a supercapital ship in Lowsec. Currently you either need:
a hic - relatively slow and must forego remote assistance in order to maintain tackle.
a capital ship fitted with multiple heavy scramblers - no ongrid mobility, jump tunnel delay.
a fleet with multiple tackle ships - sure a large blob of atrons might take a super by surprise and get that initial tackle, but it shouldn’t take a fleet to grab a single ship. So we go back to the question of giving a specialized fast tackle ship, the Interdictor, a role in Lowsec.
I think that, much like the Heavy Interdictors, the Interdictor destroyers should have a charge that is usable in Empire Space. My idea is to create a new type of probe, a repurposed Survey probe ( These are used to scan Moons and their material composition, they shoot in a straight line in the direction that your ship is pointing and travel at a fixed speed until they hit their target).
Should this interdiction probe hit a ship in its path, it would apply a warp disruption field effect (infinite point) for a period of time.
This would give interdictors a role in lowsec space in addition to being (a much needed, imo) threat to supers in low.