Even if you don’t get up to 75% speed, it will confuse campers and cut a few seconds of your align time, perhaps giving you an escape. So even if it’s not possible to execute perfectly, I’d still use the cloak+mwd trick on every jump.
Let’s see if we can get some Newbie forum questions out of this:
a) What is the trick?
b) Does it work with a Venture given at the start?
c) What skills do I need to handle cloaking as a powerful tool? I lose 90% of my speed while cloaking atm.
I made several experiments, and found that the direction after you jump doesn’t affect on this trick.
The thing is, if your orca is close to zero speed, this trick will work regardless of your direction.
But if your speed is more than about 20%(not accurate) of max speed,
then this will make your orca to need more time to align before warp.
And every time after jump, your ship is at zero speed
PS. But right after undocking NPC station could be a problem.
You can’t make every NPC station’s insta-warp bookmark.
CPU 253.0 / 660.0 tf
Power Grid 1,394.0 / 1,440.0 MW
Calibration 300.0 / 400.0 points
High Power Slots 1/6
Caldari Navy Cloaking Device - Needed to achieve velocity for warp while cloak.
Medium Power Slots 5/5
500MN Y-T8 Compact Microwarpdrive - Less powergrid usage
2x Large F-S9 Regolith Compact Shield Extender
EM Ward Amplifier I
Limited Adaptive Invulnerability Field I
Low Power Slots 2/2
Inertial Stabilizers II - For faster velocity increase.
‘Basic’ Expanded Cargohold - Less hull decrease, and max velocity decrease make orca easy to warp.
Large Rig Slots 3/3
Large Cargohold Optimization II
2x Large Low Friction Nozzle Joints II - For faster velocity increase.
Spaceship commmand V
Evasive maneuvering III
Acceleration control III
Maybe I can change Inertial stab to Damage control if I max my related skills.
This fit might be not useful to normal mining people, but useful enough to haulers like me