Hehe. Let’s talk about “the Orca in the room” sounds similarly to the Orca in the dock or the Orca on the grill, meh I’m wrong, the Orca on the grid! All these scenarios are bad for Orca in game and real life especially.
-
Do you want to ask that CCP released Triglavians and changed Wardecs and they must fix FW and Mordus now?
-
Do you want to ask that CCP released Triglavians and new Wardecs and they don’t want to fix FW and Mordus?
-
Do you want to say that CCP made changes to less important parts of the game like Triglavians and Wardecs, SOV micro fixes and they don’t want to fix more important and popular parts of the game?
-
Do you want to say that FW and Mordus ships are much easier to fix and develop than recent fixes?
-
Do you want to say that CCP fixes and creates content, which is linked to ISK printing, PLEX and Skill Injector market and don’t want to invest into pure PVE or PVP in game content?
FW theme is well discussed in Warefare & Tactics chapter. Saint Michaels Soul has a good program how to fix it. On CSM, only Suitonia is a representative of it. Check the thread:
Overall, to fix the FW isn’t easy technologically. What to do with player Citadels there and how to change it to make it entertaining, profitable for a sandbox model, balanced? To get a new environment, but not a bit changed old one.
There is a lot of available ships, which can support any possible play style in EVE. What kind of ships Mordus should offer? Something different from Succubus, Garmur, Dramiel, Daredevil, Cruor. Available ships have bonuses on every possible stat in game. Triglavians come with Precursor weapons, which aren’t Mordus usage, and completely new “dungeon”, easily incapsulated in EVE core code, content. It was presented as an expansion.