We have a small and large ship type for both small and medium modules, but only one size for large modules. What if there were light and heavy classes of battleships?
For example in terms of running missions:
L1 : Frigate/Destroyer
L2: Destroyer/Cruiser
L3: Battle-cruiser/<light battleships?>
L4: heavy battleships
Probably too big of a change to just implement straight away but adding space for more ships seems neat. Similar to Attack (T3?) battle-cruisers with large guns, but sort of in the opposite direction as well (trading dps for more tank). Maybe attack battlecruisers means these new types of light battleships would be hard to implement well? What do you think?
You can fit large Guns on the Tier3 Battlecruisers (Oracle, Tornado, Naga, Talos).
Most BCs or CSs can fit Large Shield Extenders, 1600er Plates. Fits exist tat use L- or even XL-Modules on smaller ships, like the Heavy Neutralizer Curse or HeavySmartbomb Ikitursas… XL-ASB Gilas or Alligators…
And as said, you can always fill a BS with “full tank” in the lows, full “capacitor” in the meds and if the remaining PG/CPU isn’t sufficient for the large guns any more, just use small guns or medium neuts. Fail to see why we would need a new “class” for that. The gap between brick-tanked battlecruisers/commandships and regular battleships isn’t that wide right now, where you would want to sneak in a “light battleship” there?
Light modules - Corvette/Frigate
Medium - Destroyer/Cruiser/Strategic Cruiser
Heavy - Battlecruiser/Battleship.
Destroyers should have enough power to fit 2-4 medium weapons and the rest light, while Battlecruisers 2-4 heavy and the rest medium. that would give both ship types an advantage over the previous tear to deal with bigger ships but still being able to handle the smaller ones.