Local Comms Blackout - Discussion Thread

Those are all good ideas. Needs some tweaking because I can pretty instantly call at least three ways that new Titan is broken as ■■■■ in numbers, but numbers will always be somewhat broken in Eve anyway. I’d love to see what some tactical socket punches would do to one of those fleets, but hey.

So, basically, we’ve solved Eve yet again. As usual.

Let’s see if it actually happens that way or if we’ll return to the status quo the bears desire.

I think you know which I expect.

Hot tip: The backup gets there faster if they’re already logged in and undocked.

That is possibly why you are having so much trouble with this where so many others are not.

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I remember a particular visit to Providence once. I decided to get into a Vagabond and just go have a look around and see what fun could be rustled up. After a bit of poking my nose around the place, I spotted something delicious. Barge on d-scan, at a site. Nothing else around.

Punch it, Chewie.

… two HACs, two Recons and something I didn’t recognize at the time was uncloaked and waiting when I landed. I don’t think I’ve laughed that hard at a ship loss in my life. Turns out, you can defend barges just fine if you have people to do it.

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you realize orca doesnt even play this game right? he just trolls the forums.

Are you sure?

I have been taking him at his word that he is the greatest and best and smartest player ever and everyone else is very, very dumb and bad at the game and it is only through sheer unfairness of the ruleset that he and his bigbrain are not able to compete with all the stupid baddies.

I wouldn’t want to call him a liar or anything.

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This certainly made it easier for older more professional players in gangs of 2 or 3 to just combat probe down other single players and drop on them from out of nowhere as if they had constant wormhole access to any system, and forces single players to always keep a probing alt with them, in order to combat probe beyond 14 AU. so in essence you triple the workload just to give people who already had cloaky lokis, numerical superiority, greater firepower, more skills, broader skillsets etc. etc. ad nauseum, an even greater advantage. Kinda like saying killing ventures and ratting fit Vexors, Myrms and VNI’s wasn’t easy enough already for small gangs of “leet” adversaries. Turning it all into a game of Venture killing, as challenging as spinning your ship in station - T3D gangs never had it so good I guess. Oh well. I guess thats what the leet players and the game needs the most - even easier kills and less challenge for those who already have an upper hand. The rest of us have a choice of fumbling in the dark endlessly pressing dscan for little or no benefit against combat probes. I used to be a die hard EVE fan so much so that I wouldn’t dream of unsubbing any of my accounts, but this is just over the top and annoys me to no end. Now I will start unsubbing accounts. All this just to see if there would be more leet small gang action or whatever it was intended to do has just created series of extra tedious and boring chores for single players. Having to cut down on several other sides of my gameplay just to have to combat probe with an alt along side a ratter /mining vessel juggling two clients at a frequency that I never joined up for - Olmeca Gold is impressive and all, but I dont have the stamina for it - I’m guessing you think thousands of others do want that kind of gameplay permanently so I freely admit I’m probably the idiot here who doesnt understand how immersive this all is and has gotten now… sweet jesus.

I agree because it is the veteran players which created the null as well as create the civilizations or trained new pilots which later go an create their on groups of any type of game play within eve online.
And did you know that this player leavwiz is visually impaired an uses text to speech to pvp an play the game do industry for that is very impressive an now that null is in a blackout well. very hard to know what it is going all the time in the game.
This player is part of one the very first alliances to ever exist in eve online.
leavwiz and myself spoke about how games change when games which were subscription only then become a free to play game.
What happens next is the loot boxes to buy from the company on the gaming company website.
Buy more PLEX so people say then blame is all on one type of game play all from rumor mill sources without fact.

When eve was new the game rating was 18+ mature
Now eve online is rated everyone Disney level.
eve is already challenging enough without a definitive answer to the timeline of a game change.
Adapt players say well
Why adapt for a process by which no one knows the facts about the status for the blackout in null.
Everyone is non stop speculating because no one in eve really knows the facts other than CCP.
Nowhere in eve online is the so called safe because of players in the game.
Travel in HS to a system without the proper skills trained with experience the NPC in the belts nail the newer players to wall being the composition of the players skills with the ship the new players is piloting.

CCP advertises eve online as a PVP GAME ( yet it is not the players over the years self advertise the PVP is what eve online is )
Over the years there have been more an more barriers added to eve online by which the timers for engaging in pvp per area of system security status effects he length of the penalty timer for engaging into pvp.
EVE online is a sandbox of cause an effect. A civilization online.
EVE online is variety therefore not a SINGLE DO A SINGLE CONTENT>> OR ELSE>
so then if all of you want to get hardcore into endless PVP without ever ceasing then it is time to redesign the game…

1 FREE SHIPS
2 REMOVE THE NEED TO USE A SKILL POINT TREE
3 PLACE ALL THE SHIPS IN THE SHOPPING CART
4 CONVERT THE GAME INTO A TRUE DOG FIGHT STYLE FIRST PERSON CAMERA COCKPIT
5 MAKE THE GAME A GIANT ARENA FREE FOR ALL WITH YOUR BLUES AS THE TEAMS
6 REMOVE ALL PENALTIES AN CONSEQUENCES
none of that exist in eve therefore there is a variety of content in eve online in the sandbox.

The trolls will troll yet no one knows the answer to the situation other than CCP
CCP owns EVE ONLINE therefore CCP will do what the company wants to do with the game.

And of course right now CCP HAVE THE NEW ON SALE SPECIAL JUST AS THE BLACKOUT happens…

as a sandbox game focused on player interaction in almost all aspects of it. Local in NS was too much of a deterrent to player interaction/cooperation and finally got axed.

On EVE’s reddit @CCP_Falcon in full damage control mode!

[CCP_Falcon] CCP Games
That’s an in character news piece, no one has released any information saying this would be forever. It’s a test, we’re still collecting data, and it’s far too early to say if this is going to be permanent. Might want to unrustle your jimmies for a while there bud.

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PvP means Player vs Player…
as I like to think EvE = Everyone vs Everyone.

It does not mean Combat in space, it does not mean Trade wars, it does not mean out manufacturing everyone else, it does not mean I mined the belt out u can have the leftovers.

It means ALL that people. So, people, cut the crap about eve being only a PvP game.

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Much the same here. I started 3-4 years ago, very slowly building up - joined a nullsec alliance after about 3 months alone. Skilling up slowly without injectors, started needing alts for industry, pvp (fleets, defending the corp/alliance) , and of course a ratting alt since you need some isk income to finance it all not to mention be able to parttake in abyssals and other things but still having an alt that can be called out for defense, then there’s the jita alt - a transport alt so I quickly had several accounts as well.

Now I find that the “pros”, the hunters, who already had cloaky Lokis and all the rest and hung in every system all day and called in large groups of friends whenever they woke up and bothered to probe you down and or bring a prober have just got it even easier - while the rest of us lost all the social banter - the ability to move through systyems and find friends, aquainatances and fellow corp and alliance members or or friends of the alliance and being able to wave and or hit up a conversation and exchange the latest news, link TiS or helpful links or whatever.

So we just lost the ability to interact with each other on a very basic level in system, from system to system, in a way that was both noncommital and informal. Now you have to join a fleet or special channels and lurk there - gone is all the casual communication - not even if you just randomly end up in the same mining anomaly can or will you exchange info or enter into conversation, since everyone knows you will be compromising everyone. So all the impromptu mining outside of very organized and heavily defended fleets has basically almost ended in my large alliance. I dont feel like the atmosphere has gotten better at all - this feels constrained, limiting, shutting off conversation all over null, making it unnatural and creating less of a social setting - well, ALL the open free noncomittal informal social aspects have gone - if you are not in a fleet, not in an organized channel of some sort. All systems you fly through look like empty deserts apart from the few you meet at gates and you have no indication at all of wether a system is used or not. All the space you once knew now looks like empty deserts with houses/structures just left there once, while just a few fractions of the former inhabitants sometimes scuttle by in an effort to get from one tether to another in order not to be combat probed.

I’ve spent most of my time during blackout until now doing industry, and joining the defense of our alliance realm which is always good, but I feel like I have been robbed of the right to play alone too even if I am member of an alliance. I understand more mechanics now than most of our new players so I have a handful of tricks I can use and rely on in emergencies, but it still doesnt give the freedom we once had and which hisec and lowsec has and will have even if you removed their local.

btw - I wonder how many hisec and lowsec players would have quit or been outraged if you made them loose local or force them not to use it through some mechanic that would punish them for using it through say loss of ships and cargo? I seriously dont think CCP needs to blow their own feet off with a shotgun and take EVE online out on a limb just to test if they can placate the leetest of players and give them even less of a challenge all the whjle making it barren and tedious chore filled gameplay for all the rest of us in null (see my previous comment for those who actually wonder how constant and permanent dscanning and combatprobing ever could become a tedious non-opt outable chore…

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True eve was never meant to be just PVP. The whole idea of EVE “was” that you can do what ever you want, not only “PVP” against other people. Its like a “sand box” where you can do many things and I love this. I think there is now too much focus on the PVP side of the game and I think its going to wrong way if you or CCP is forcing us just to PVP on the cost of everything else. If there is just PVP its not anymore “sand box” game we learn to love in the past 10 years.

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That’s hardly ‘damage control’ when he’s literally only saying exactly the same things they’ve been saying the whole time.

Really, people, stop reading crap into what’s being said.

Wow, were there really not even 15K players today?!?!

Or did some totally honest and not at all disingenuous person intentionally frame this to cut off at monday’s downtime to make it look that way?

I have found this on reddit: https://www.reddit.com/r/Eve/comments/cdoou5/those_numbers_dont_look_good/

image

Oops, guess it was the second thing.

Good on you for being not the least bit critical or suspicious of things you see on reddit, though. That kind of blind faith in the internet is really missing from society these days.

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I so much agree on your comment Maxim. The social aspect in this game is big and removing local will remove that side of thing totally. People who like to team up with friends etc go to WH etc but staying in null etc as a new player that is a totally different thing. So CCP is totally making life more difficult for new players to join or move to the null if they will keep the “no local” , that will be really big mistake from them.

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Dude, before blackout, even when all the bots were grinding the login numbers were dropped below 30k.