Local Comms Blackout - Discussion Thread

Dear CCP Falcon you are talking about “… and we’ll be monitoring what effect this has on the cluster.” I would like to know what is the “technical” reason behind this change and “No local thing” and why now in the midle of summer season when there is summer holiday and people want to play this game and you are making the game play difficult or even impossible for some players. What is your motive for doing this change right now? Is this your way trying to fix the “legacy code” or are you trying to nerf the nullsec players?

A corp in my alliance of 186 players have just now quit an now canceled the subscriptions.
hmm great work CCP for your blackout…
That is now added to the lost paying accounts of 186 more…

Terrible Business model.
People are leaving eve to go play a different game…

More like nerf down the numbers in the game not reading stats here from some random website other than the frat/goons there is no one around in null an nothing much to do when looking.

BUY MORE PLEX with the promotions of 1$ to get the multi character training when a player subscribe for omega for 3 months,
whatever is how i see it

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Totally agree there and its sad to see CCP just shoot it self in the foot big time :frowning:

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Well, that might have more weight if you weren’t posting from an alt in a solo corp w/no alliance.

Is it possible they just told you that and then went and joined a different alliance where they wouldn’t have to listen to your incessant mewling?

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I checked a number of sundays we didn’t have 30k players on during last decade, and found only 3 sundays - 2017 24 and 31 Dec - perfectly aligned for Christmas and New Year - and population was 38k before and recovered to 39k after this. And august 2016 which was plagued by citadel contract issues slowing down the cluster had one sunday below 30k. And that’s it, only 3 sundays were that bad since 2008.

You can see my post with all the numbers… somewhere in this thread, search “dumped eve-oflline data”.

I’m sitting in a system that used to be teeming with life, now I sit here “alone” - I can’t communicate with the locals, or at least none of us would as it would jeopardize each other (not only that - the system looks empty so for all intents and purposes it IS empty - socially) - so basically, if I’m not in the capital system and in fleet, I’m shut off. I did an experiment with an afk myrm though, just for fun, I don’t normally waste Myrms - to my amusement my myrm actually killed an Hecate among the group of nine t3d’s bombers and the sabre that dropped on me while I waited for it to happen. So at least there’s that. I wait alone and fight overwhelming numbers every time I go out .

Or I can resort to what our alliance wants more: dont give the enemy any kills - at all - sit tight or only go out with several others in organized groups. That’s the main thing I get out of all this - and I find it possible and plausible more and more people will realise the same things as the days pass and or turn into week(S) - and people will be crammed into smaller and smaller areas. I don’t see the benefit of this at all.

Or are we supposed wait until someone at CCP finally agrees to come up with a small counter to this as well in what - six months to a year? What? a device/module you can fit on a ship or structure that allows you to talk to alliance members in some “alliance local” - or something that disrupts combat probes accuracy enough that you are allowed some kind of counter/small chance? or give all ships greater dscan ranges? Or is this it - the be all, end all - the total reign of the OP t3ds with combat probers has come - all the rest of us are supposed to be blindfolded and blindsided everytime we travel alone or perform any task alone?

I’m impressed how much more challenging and “fun” this must be for the groups that already had it it all. And for CCP: it must be fascinating to watch as people like me log off one alt after the other and stop using space more and more until most sit in the same single system and its adjacent systems all day for days on end. And before I forget: I continuously hear all those self proclaimed leet players who celebrate the blackout brag about how much they wont miss the rest of us - what? they want player numbers in EVE to recede? They want EVE to be earning CCP less and LESS money??? Is that it???

Well at least my Myrm fit defended itself well enough and won the ISK war against the overwhelming force I met tonight - that’s always something :slight_smile: . I’ll provide my own feather in my own cap, but am disappoint in this whole thing on the whole. This just isn’t all that fun anymore - blindsiding blindfolded players on a permanent basis… really?? immersive much?
Why dont we just whip out the “gold ammo” and all the rest already and be done with it, huh?
no? My heavens - why not??? Why stop now?? (cave : irony)

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Current reviews of eve online quote the following:

TOP PRO
Your actions matter - PvP is meaningful
If you kill someone else, they’re dead and you can loot their corpse. They don’t get it back, or respawn with the same ship a few minutes later. This makes PvP highly exhilarating and really gets the blood pumping.

TOP CON
Toxic community

Lose everything you spent 6 months building because you can be attacked anywhere. The perpetrators do it because they say they love the tears and then tell the victims to go play WoW instead and Eve Online is not for everyone. The player base plummets and the PvPers blame CCP, the devs, for a decreasing number of potential targets, because they say the game has become to “carebear” friendly. A large driver of the game is an external site called Killboardz that tracks your ship kill/loss ratios. The emphasis is on quantity of kills and not quality. This means many successful players will evade difficult fights and will prey on the weakest and mostly newer players.

PRO
Amazing freedom of play

You can do almost anything in the game. You can become a massive entrepreneur and deal with billions of ISK, set up a pirate base in wormhole space, explore anomalies, build massive ships, become CEO of a player-run industrial corporation. There’s tons and tons and tons of stuff. This is likely the most sandbox of MMO sandboxes.

CON
On the decline

The player number is about half of what it used to be and continues to decline. The game has been around for 10 years so it’s hardly a surprise.

As if not the blackout is increasing the age of the game any in sales…

I like all the people who claim Local was some sort of source of socializing. If there ever was proof they never actually did sod all in Eve to begin with.

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Some of my best friends to this day are people who just happened to post an ascii dick in local as I was flying by, it’s true.

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Youve never been in Horde space have you?

I said socializing, not rabid howler monkeys screeching at me in asciis.

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So you dont know how to overcome the first social interactions, negative or otherwise - in a game that caters to both serious players AND juvenile teenagers / juvenile adults. Perhaps taking a look at own social skills seriously would be an idea - I mean just once or twice? Most of us have had to and do from time to time - yknow - sort of a reality check - is it me or is it everyone else ALL the time ?

Source?

Lol

I think you kind of meandered off on your own little subject there. I’ll let you do you.

The Social Handicap Bonus is a bullet in eve…
An yes ppl do socialize in eve online in local I been in eve for 16 years an i seen red/neutral fleets pass by in blobs then wave at me my alt toon in local because some of them I showed them how to play eve in the very early days… And they are also real life friends.
I have also met ppl many times from random chatting in local to the blues.
Mixing chat system with a video game is not new an one other game i will not mention in here became very popular quickly because of that integration.
My post of the review of EVE online in the list of free space games to play about states it all for eve online…

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Nice - since that’s what I try to - which is why I refer to local as a social tool as well - even if it’s used for “psywar” in most encounters , EVE being based on conflict and all - which in turn is why I discuss its effective removal - but sure. Float your boat etc.

lose local then cant also troll the enemy for fun or keep them at the pc when we have them boxed in… another dynamic of local,
sharing killmails challenging a player to a fight or a fleet
after all eve online run on zkil an F1 get a cookie,

you can: local still works as a chat if you dare to speak in it, just not as an intel tool. It isnt turned off. It is in opt-in mode.

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The null-teddybears can go to high-sec and mine, everyone needs veldspar, and your play-style would largely be unaffected.

Want better rewards? Take more risks.
I’m glad Eve is getting back to being more hardcore.

Loving opt-in local!

Make it permanent!

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