Local Comms Blackout - Discussion Thread

https://forums.mmorpg.com/discussion/417349/eve-online-is-losing-players-many-lost-in-past-year

for all you new players that fail to understand the impact these silly ideas have on this game :frowning:

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At which point it simply becomes a cost.

Unless you ganktard in bombers, quite unsignificant cost, I might add.

Positive self-image is fine, as long as you forget that there is no way to stop a ganktard, and ganktarding in hisec is so easy a trained dog can pull it off. The only thing stopping each and every ship passing Uedama from being ganktarded is lazyness and stupidity of ganktards, so the are more of an unicellular parasite than anything else.

It’s time to return chat in normal mode. I can’t(and didn’t) play in such stupid mode.

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Anyone else watch Behind The Curve on Netflix?

I like the part where the guy gets the ring-laser gyroscope to prove that the Earth isn’t spinning, and then when it shows it is spinning, he puts it in a “zero gauss chamber” to shield it from “heaven energies” and when it still shows the Earth is spinning, step three is to put it inside a bismuth container (not 100% clear on what magical property elemental bismuth is supposed to possess that would be relevant here, but I digress).

No reason, just asking.

Anyway.

So which is it? Do covetors die instantly to NPCs, or do you warp out your covetor before it dies to NPCs?

:thinking:

This is quite a gem.

Blackout impacts botters less, because they can stay aligned and have perfect attention, neither of which will save you anyway, but is somehow beneficial to botters?

It rather seems like, in your desperation to continue to argue an indefensible position, you’ve abandoned all efforts to maintain even a thin veneer of internal logic and consistency.

Wouldn’t a far simpler, Occam-approved explanation be that you’re just bad at the game, and that’s why you’ve struggled with basic tasks that are routinely performed by everyone else in the game? I mean, there’s nothing wrong with that, there are plenty of people who are bad at the game, and everyone has plenty of things they’re bad at. It all sort of falls apart, however, when instead of just saying, “Okay, I’m bad at this, but I will practice and improve,” you endlessly blame everything except yourself for your failures.

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Nah its perfectly fine now, here and there some mechanics should be adjusted but well.

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“Hi, I play rock, please nerf paper, scissors are fine”.

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That documentary explained so much about Eve, entirely by accident.
“Oh, so this is the kind of smoothbrain that infests the o-boards and /r/eve?”

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The “If” doesn’t change the context. You asserted staying aligned and perfect attention cannot save you.

If being perfectly aligned, with perfect attention cannot save you, it cannot save a bot.

If it cannot save a bot, the bot is, at a minimum, every bit as bad off as the player, which is contrary to your claim.

I really think you should consider surrendering to Occam, you’ll have a far better time of things if you just git gud.

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You’ve flatly stated that you cannot log in, undock, or otherwise meaningfully engage with the game, yet so many others are doing precisely that.

It stands to reason that the problem, then, is simply you, and that this is a problem you could reasonably address if you spent less time complaining and more time focusing on the true issue.

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Surely, anything a “ganktard” can do, you can do better, right?

You’re so smart and capable!

Unless…

…what if… Hmmmm

Surely the answer couldn’t be so simple, could it?

Of course I can. I can also load a XVII gun with kittens and pretend it’s a gun salute.
Why would I want to do something so incredibly boring?

CCP,

you chose to remove local from null. This is ok. Please also remove all the free out-of-system intel provided by the map and agency! I do not see any reason, why the hunters should know where to go by any other means than actually go there and look for themselves.

These claims have been made before, and some answers were like “if those tools would be missing, no one would find anyone for PvP” or “the PvP would just happen in certain hotspot systems”. So what? If you want to hunt your prey (PvE-players), then you would need to actually find them. You would not know how many people are in a system before, you wouldnt know about activity before. The 2 carriers on D-Scan could be alone, or they could be just the bait for your group.

As it is now, any smart hunter group can easily avoid traps. You do not need to do much more than to just check starmap, and you know all you need to know. I do not see how this is balanced in any way.

So, removal of local in null - fine! But dont keep the tools for the hunters as they were. Remove all starmap intel, remove all agency intel for nullsec too.

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Just turn your monitor off.

Done!

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Nice trolling, but doesnt seem like you actually read the posting :slight_smile:

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For nullsec, I think removing the jumps and kills data from the API and then having the in game map also remove pilots in space last 30 minutes would be fine.

Get rid of the data and let people think they are safe again.

It’s not like the good ratting systems are suddenly all going to change. People will still know where to go to find soft targets and where to go for good fights.

That, or go the other way and make mining ledgers public also :slight_smile: because the good systems aren’t going to suddenly change.

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I agree about what you said regarding the ratting systems. And removing all the intel from the map will make things a little bit more balanced again. As it is, the balance has been completely shifted to the hunter side, which is not helping anyone (no prey, no fun for the hunters …).

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Your NPC kills are reported to Concord (you get bounties for that) that shares that data with all capsuleers. If you stop providing NPC kills data - then logically you also should stop getting paid for their kills. I think that a compromise of that data getting delayed by at least 1 hour would make more sense than 30-min intervals.

I do agree that number of pilots in system/docked map/api information in NS systems needs to go tho.

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We aren’t at that point by a long shot. There are plenty of fights to be had in nullsec currently and the pvp has been down for the last few years in big part because of the huge buffs to ISK making and mineral gathering.

But let’s not kid ourselves that this request is about fairness for pvp. It’s purely about making it easier to hide, to avoid pvp.

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Censured

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Including ore sites and missions too?

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