Local Comms Blackout - Discussion Thread

Also since I’ve seen you post on many threads related, as clearly a staunch supporter of the blackout, here’s some numbers for ya, just to think about how much of an “impact” the blackout is having.

As of Today just some kill stats, dating back 5 days to the blackout and 5 days before that:

Nid’s
Roughly:
8 in first day of blackout
35 after blackout
47 before blackout

Thanatos:
Roughly
51 after blackout
48 before blackout

Rorq:
Roughly
32 After blackout
31 before blackout

Nyx:
Roughly
8 After Blackout
7 Before blackout

Wyvern:
1 - After Blackout
1 - Before Blackout

Machariel:
85 After Blackout
51 Before Blackout

Rattlesnake
96 After Blackout
57 Before Blackout

VNI:
2050 After blackout
1340 Before Blackout

Hulks:
132 After Blackout
57 Before Blackout

So lets take a look at how long it takes to make money in just a rattlesnake or machariel

Rattlensake:
(25 mil ticks, 75 mil an hour, 26 hours just to make your money back).

Machariel
(20 mil ticks, 60mil an hour, 33 hours to make your money back).

Now with the numbers both before and after in anything smaller than a cap you’re more likely to die, by almost 50% in just the four examples I provided, with the blackout and null-sec as a whole down in the number of NPC kills if you rat for any extended period of time you stand out on DOTLAN increasing your chances of dying. Ultimately the big isk faucets, the rorq’s, supers, and even for the most part carriers are unaffected. Comparatively the smaller ships are more likely to die by at least double the odds, effectively meaning if you’re not super/rorq capable you stand to take a loss more often then you stand to gain.

Now lets take a look at how most Null players play, more often then not they plex their accounts, for one person running a miningfleet, subcapital, you’re looking at on average about 4 accounts in total, with most having to work extended hours just to plex their accounts, that’s 8 bil in plex (prior to plex prices increasing as they have been lately) not accounting for ship losses. VNI multiboxing is about the same, 4 VNI’s 8 billion isk to plex all 4 accounts. If you lose 4 hulks, at more than double the amount of time you were playing before, you’re at a minimum 1bil-4bil loss just from the ships, plus time, plus bringing out more resources. Now add that onto the money they needed just to plex their accounts, and you’re looking at being required to make between 9-14bil post blackout which is a substantial change.

If anything this serves to do, is A. reduce the number of multibox toons (unlikely to happen b/c now you need them to watch a gate, which means they’re not making money, so now you’re plexing an account that isn’t contributing other than safety, B. directly affects mid-low income players that prior to the blackout could focus on making money to keep their accounts going, and C. pushes more people towards “capital or above” for ratting/mining specifically rorq’s/supers (which aren’t dying at any more of a spectacular rate than before, thereby increasing the isk faucet by wide values and only further influencing the market…

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Censured

Quote those stats in every null carebear whine thread.

As I’ve said before. “Nothing to see here folks. Move along.” In a week nobody will remember this as they’ll all be whining about the next big game breaking disaster that will be neither game breaking, nor a disaster.

Just like this one.

Lol keep trolling from High sec :wink:

You one of those people that can’t take yes for an answer?

How would you honestly know without Local?

To quote South Park:

If you find internet out Californi-way…tell us
How? You won’t have any internet…

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And so?

I dont work for CCP and I hate kulaks

Why should I give a french toot about Hilmar’s fortune?

If he cared he could support the company for years just with his dividends

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Joseph_Pujol_(Le_Petomane)_at_concert

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Because I’ve been roaming? Map still tells you how many active in last 30min… Dotlan info…? I mean is this a serious question? lol

Now the big thread has closed, the nullreeeeing several will migrate here.

Oh too late.

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I figured the south park quote would emphasize it was not

That’s what people were saying for years as one of reasons why they are not in null-sec: nullseccers took the whole space and do not allow newcomers to settle in. (shrugs)

That’s why i say “you should really get your ideas and facts straight”.

Take note: this is not real “living in 0.0-sec”. You don’t need to settle in, build your infrastructure and all this stuff just to be simple relic hunter.

People need to have a reason to live there. Unless you want to transform 0.0-sec space to first iteration if WH-space for sure. Well… It didn’t end well with WH so why you think it would be possible with 0.0?

0.0-sec space is created for players to build their empires. Unlike of WH it was supposed to be settled and controlled by players. CCP did a lot to make it possible. And they still pretending they are following this path. What you want is complete opposite of this idea.

Which failed. Thats why players are happy about the change.
I know you play, youve demonstrated enough knowledge to show that youve probably played more often more consistantly and longer than most here.

What I dont get is why you want to stand up for those that dont?

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That is our observation in BRAVE also.

Subcaps out mining, ratting or even behind an abyssal trace will melt before standing can mount a response. Capitals are still largely unaffected because they will light the cyno and have a decent chance to see the first FAX and assorted rescue drop jumping in. Especially if they are Rorqs and not ■■■■-fit.

Right now is a good time for PvP, especially small gang PvP!
But don’t make the mistake of believeing this will balance capital ship numbers or proliferation in any significant way. It may be an effective way to cut down the number of subcap bots but at the same time our weakest members - those who can’t fly anything bigger than a battleship and who rely on ratting or the occasional moon to mine - are bleeding money faster than they can replace it.

Blackout is fun for the moment.
But depending on whether there is/was a goal beyond chaos and confusion, the results should be interpreted thoroughly to see if the (internally) defined goal is going to be reached by its implementation or not.

Because we are bleeding Newbros. And most of them walk away in silence.

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But how many Nidhoggurs worth of ore were not mined before and after the blackout?
How many officer mods were not collected by a ratter before and after the blackout?
How many Rorquals were not deployed before and after the blackout?
How many were more exposed before and after the blackout?
How many Guristas LPs were not accumulated before and after the blackout?
How many Serpentis Havens are still up because of the blackout, and will remain so because running them takes more brains and more mental stress tolerance than before the blackout?

What conclusion were your statistics intended to support?

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If you removed local entirely from lowsec I think probably I’d just stop playing. Constellation chat is actually an interesting idea, could actually make lowsec better god forbid!

Will someone explain to me why blackout matters much?

Are Null’secrs so skittish a fart blows in their gate and they bugout? What’s the real issue? Corpmates dont actively defend their miners? Fleets dont escort their haulers? Hunters dont suppress enemy hunters?

What’s going on out there?

Follow-up question.

How do people expect this to influence Jita prices?

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They dont care if CCP ruins THE game, they care when it ruins THEIR game

Just desserts for the bot loving kulaks if you ask me

However they are playing every card they have to whinge about it, including “All your stuff is mined of made by us” which is balls, cos they dont have 1000 titans made out of nothing, and if they think High Sec kulaks wont enjoy higher prices, they are confused.

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