Also since I’ve seen you post on many threads related, as clearly a staunch supporter of the blackout, here’s some numbers for ya, just to think about how much of an “impact” the blackout is having.
As of Today just some kill stats, dating back 5 days to the blackout and 5 days before that:
Nid’s
Roughly:
8 in first day of blackout
35 after blackout
47 before blackout
Thanatos:
Roughly
51 after blackout
48 before blackout
Rorq:
Roughly
32 After blackout
31 before blackout
Nyx:
Roughly
8 After Blackout
7 Before blackout
Wyvern:
1 - After Blackout
1 - Before Blackout
Machariel:
85 After Blackout
51 Before Blackout
Rattlesnake
96 After Blackout
57 Before Blackout
VNI:
2050 After blackout
1340 Before Blackout
Hulks:
132 After Blackout
57 Before Blackout
So lets take a look at how long it takes to make money in just a rattlesnake or machariel
Rattlensake:
(25 mil ticks, 75 mil an hour, 26 hours just to make your money back).
Machariel
(20 mil ticks, 60mil an hour, 33 hours to make your money back).
Now with the numbers both before and after in anything smaller than a cap you’re more likely to die, by almost 50% in just the four examples I provided, with the blackout and null-sec as a whole down in the number of NPC kills if you rat for any extended period of time you stand out on DOTLAN increasing your chances of dying. Ultimately the big isk faucets, the rorq’s, supers, and even for the most part carriers are unaffected. Comparatively the smaller ships are more likely to die by at least double the odds, effectively meaning if you’re not super/rorq capable you stand to take a loss more often then you stand to gain.
Now lets take a look at how most Null players play, more often then not they plex their accounts, for one person running a miningfleet, subcapital, you’re looking at on average about 4 accounts in total, with most having to work extended hours just to plex their accounts, that’s 8 bil in plex (prior to plex prices increasing as they have been lately) not accounting for ship losses. VNI multiboxing is about the same, 4 VNI’s 8 billion isk to plex all 4 accounts. If you lose 4 hulks, at more than double the amount of time you were playing before, you’re at a minimum 1bil-4bil loss just from the ships, plus time, plus bringing out more resources. Now add that onto the money they needed just to plex their accounts, and you’re looking at being required to make between 9-14bil post blackout which is a substantial change.
If anything this serves to do, is A. reduce the number of multibox toons (unlikely to happen b/c now you need them to watch a gate, which means they’re not making money, so now you’re plexing an account that isn’t contributing other than safety, B. directly affects mid-low income players that prior to the blackout could focus on making money to keep their accounts going, and C. pushes more people towards “capital or above” for ratting/mining specifically rorq’s/supers (which aren’t dying at any more of a spectacular rate than before, thereby increasing the isk faucet by wide values and only further influencing the market…