I never wanted or asked to remove wardecs or make someone completely safe in highsec, I don’t know where you get this feeling from. I want two things:
Make newbros corps less appealing as wardec targets. In my opinion, making wardecs cost more will do exactly this. This is point of discussion for me.
Make wardec mechanic more appealing for defender side. In my opinion, providing clear win condition will do the thing. This is point of discussion for me.
Please stop defending wardecs from me, I’m not attacking them in any way. Wardecs needed, I just want them to be better for all involved parties.
And stop raging please. This is do nothing good for ongoing discussion.
Being a highsec player already have disadvantages, to have rewards comparable to other parts of space, person must minmax gameplay and use some advanced tools, like pimped out ships, implants and so on. This is not a newbro case, pimped ship owner is valid target for gankers and wardecers.
Aside from social corps, this is completely unnecessary because wardecs are optional.
Want new players to be decced less? Make the cost of starting a corp higher, not wardecs. It’s the new players in corps that don’t want to be decced that’s the problem here. Thats where your focus should go.
Older players will be unaffected by price hikes. Not unless you make it so expensive that hardly anyone can do it. This is the worst possible thing you could do to hi-sec and plays right into the hands of big merc alliances like marmite, pirat etc
For a glimpse of where this would lead, look at suicide ganking, it’s been nerfed so hard that now only two large groups do it. For everyone else who used to do it casually or small scale it is prohibitively expensive/penalising.
Again, wardecs are not the problem. The problem is people joining corps and thinking they should be exempt from core gameplay like wardecs. Or people starting corps that don’t know what they are doing. The answer to this problem is making corps more expensive to form and creating what’s come to be known as Social Corps.
Here we agree,
But also the way watchlists and locators work in the future may mean that observatory arrays are a necessity to conduct an effective war, and eliminating them would be an option for defenders.
I have a huge problem with how disingenuous you are.
High sec is balanced by concord. There are few other places you can rat or mine with neutrals all around you, haul in freighters and have thousands of players to trade with. High sec is far from unrewarding. Implants and faction mods provide relatively small bonuses over cheap implants and meta/t2 gear. They are end game materials.
New players shouldn’t expect to instantly make lots of isk, eve isn’t about instant gratification. They can gradually afford the next level of ship and just learn the game to start. Both of which are faster under the guidance of an older player.
The game is big, confusing and intimidating for new players. But they aren’t getting stomped off the starting block. God knows how many alphas ive started, but they’ve never been targeted for ganking or decs.
What do you think will happen if I’m, as somewhat experienced player will start recruitment of new players? You know, just to help them learn the game, show the ropes. I can tell you, my corp will be targeted as soon as I have 20 newbros or even faster. Been there, seen this.
I took my noobs to 0.0 because it safer, better for their wallets and game knowledge. 0.0 was far more safe than highsec, and this was long before goons with defensive fleets, automated intel channels and so on.
Concord have nothing to with wardecs, not sure what you want to tell me there.
Better for their knowledge? Nah…
If you can survive highsec you can survive anything.
If you make newbros flee instead of showing them how to fight back, they’ll be more inclined to flee in any future engagement.
In EVE, every time you get you arse kicked, you get an opportunity to get better. That’s the best way to learn. And if people don’t want to adapt, they die and quit.
I have to disagree. Before out 0.0 voyage they knew nothing about safe traveling, about watching local, about wormholes, about PvP , about any PvE except mission running, about ship fitting. If we remained in highsec most of them would be tampered by far superior skilled and fitted wardecers, and there is nothing what I could done about it. I think most of them just would left this game before get any taste of it.
Not sure how many of them still playing now, cause I took a long break after this voyage. It was exhausting.
So you’re not even in hisec and you think you know whats happening to new players there?
I’ll tell you what happens when you’re decced, you teach them to survive under a dec. The same way you teaching them how to survive in null. Watch local, travel in small fast ships etc. But in hisec this is only necessary when under a dec, which is optional, and you get 24h notice.
Hlamon, you’re the worst kind of person to teach new people. You’re assuming the worst will happen before it happens. Then you’re dragging new players to the arse hole of no where and teaching them the exact same skills you could teach people under a dec. Safe travel, watching local, pvp. Why couldn’t you teach that in hi-sec for wardecs?
Daichi is in a corp that had new players coming in and out. Wardecs are not nearly as common as you think they are, but when they come we looked for opportunities to fight. Players ive helped do sometimes hang around. Some are in null, fw and wh’s.
I took complete noobs and educated them as good as I can, I can’t feel bad about it. Sure I can teach them under a wardec, but for what reason? What good it would’ve done for them?
This is my point. Nothing good coming to defender in wardec. It’s challenge without prize.
the problem with wardec mechanics and lowsec cause the inability for one to create his own narritive. it doesn’t allow one to open up a corporation with the express intent on building itself big then walking out into null to play the big game. some may want to try null and others may want to be different, go against the grain. then it turns into a grind and they just quit.
You opt out of the wardec…? What don’t you get?
What good are you looking for? You can play how you want and choose your level of involvement.
Are you trying to say wardecs are bad because they force you to choose between getting the benefits of a corp or safety? Cause if you are, I’ve got news for you.