I might be wrong but I’ve spent a long time looking at weapon animations, and they don’t seem to match what my module is doing. It probably needs further testing, but I believe the visual representation has nothing to do with reality at the moment. It’s particularly noticeable with fast firing guns.
Also I gotta say I disagree, Eve is not realistic, it’s deep. Everything in the game is an abstraction. So when it comes to guns, it should only be about making them look as cool as possible.