Hi. Can i suggest to ccp or eve online , to put one more rig and one really bonus for my marauder !? yes, there is one rig left its like I get a get a lung cancer.
and again yes this bonus 25% by skill level to get some stuff that cost 1M isk it’s really insane !!
please ccp, give me my lung and give me one bonus for bastion or regenerate speed shield bonus, or bonus to put more cruiser launcher ( bonus cpu and powergrid ) or bonus for radius ( explosiv, speed, efficiency ) missiles,… etc
give me more tank like a really battleship of the future…
( In reference to the creature from Scandinavian mythology, the troll is a stupid and nasty individual, who likes to generate controversy whatever the subject of the conversation. … It can pop up at any time in a public online conversation. )
No its not a joke ! one RIG is missing its like lung cancer and there are a bonus for sheat metal at 1000 isk !!
not is not a troll I swear :-<
T1 ships have 3 rig slots, T2 ships have 2 rig slots.
While I don’t exactly know why CCP designed the game this way, by fitting a lot of ships I did notice it makes a lot of sense for T2 ships to have fewer rig slots.
It may feel strange that T2 ships have fewer rigs slots than T1 ships, but when fitting you might notice the limiting factor for rigs often is not the amount of rig slots, but the amount of rig calibration, especially if you use T2 weapon rigs.
Often T1 ships can fill the full rig calibration with cheap T1 rigs, but for T2 ships which are much more expensive, the game design of 2 rigs encourages players to use T2 rigs to make full use of your rig calibration.
And it also makes sense for a more expensive (T2) hull to use T2 rigs, rather than filling the 400 calibration with three T1 rigs, unable to use T2 as you don’t have enough calibration left.
In short: T1 rigs for T1 ships. T2 ships get fewer rig slots, but are encouraged to use T2 rigs that way.
@Geo_Eclipse_Oksaras I saw you ask this in a duplicate thread, thought I’d give more insight.