# Missile Damage Question

Lets say I’m using Light missiles.
The missiles explosion velocity is 300m/s and its explosion radius is 40m.
The target frigate is moving at 600m/s with a sig radius of 45m.

Does this mean my DPS is straight 50%? As it is 50% of the explosion velocity?

It is a little bit more complex than that, but in your example it might be close given the values provided.

https://wiki.eveuniversity.org/Missile_damage

for a simple math:
Step 1 - compare missile explosion radius to ship radius. if its smaller - go step 2, if its larger - do basic % calculations and go step 2.
Step 2 - do same comparison for explosion velocity and target ship velocity.
Step 3 - do not forget about target resists

You failed to give the distance between targets!
So if you remember D=RT then you will also remember that the speed of the target orbiting you needs to be higher - the further away the target is orbiting you.

As Wanda Fayne explained, it is a lot more complex than that. You also need a fifth variable, and that is the missile type, because there is a exponent called “damage reduction factor” witch is missile specific.

In your case it being light missiles the actual damage taken would be a factor of: ((45m * 300m/s) / (40m * 600m/s))^0.604 ~ 0.706… So your DPS is 70.6% of the paper DPS.

Formula taken from: https://wiki.eveuniversity.org/Missile_damage

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