Don’t forget the skills:
- Capacitor Management - 5% per level to capacitor size.
- Capacitor Systems Operation - 5% per level improvement in recharge speed.
- Controlled Bursts - 5% per level reduction in turret capacitor need (really important for Amarrian ships!)
- Fuel Conservation - 10% reduction per level in Afterburner capacitor use.
- Afterburner - nett about 5% reduction per level in Afterburner capacitor use.
- High Speed Manoeuvring - 10% reduction per level in MWD use.
Those “lots of 5%” really do add up. They will help any ship you fly and not take up a module slot - a couple of levels of both the basic capacitor skills is the equivalent of fitting a Cap Recharger. There’s not excuse (beyond Alpha limits) to training each of these to level IV as a priority, with the intent to train to Level V fairly quickly - especially for Amarrian ships where the weapons do place a big demand on the capacitor.