One thing that came up, is that Cyno’s don’t work in Highsec (for good reason). But in light of the special location, I would propose something to change it in respect to Molea.
First, I want to make clear that I want the visual compononent and not actual Cynos to work Molea.
Since there are probably a lot of coding/mechanic restrictions, let me throw a few different ideas around:
Make it possible to activate Cynos in Molea (or if it is not too difficult only on grid with the cementery). With the explicit restriction - that they don’t work like ‘real’ cynos - no ships can jump to it.
Make it possible to use Cynos in Molea without fuel or SP requirements.
My favorite: Give everyone on grid with Molea a button to click that activates a ‘cyno animation’ or get some sort of item in Molea to activate this.
I know this is probably very low on the communitys priority list. But I think it would be very inclusive for everyone taking part in any kind of memorial.
CCpleeease! This would be an amazing gesture and give the playerbase a poinant way to send off our fellow capsuleers on their final journey.
After all, the traditional poem goes:
Eyes forward, capsuleer, the cyno is not yet lit.
Consider your modules, your rigs and ammo before you undock, for the cyno is not yet lit.
Break free of the station and witness the universe before you, for the cyno is not yet lit.
Set your ship to fly through the vastness while you wait, for the cyno is not yet lit.
Pay attention, capsuleer, for those who have gone before you call for you to join them.
The cyno is now lit.
+1 from me! Always liked the idea of a cyno vigil and the cemetry and never understood how they dont go together while they so clearly BELONG together <3
In a similar note, it would be nice if we could get a procession warp in addition to sphere plane wall etc. all the ships warp in a line with set spacing.