So when pulling assets a character has, you get the following:
[ {
“type_id”: 10246,
“location_id”: 1023318669768,
“location_type”: “other”,
“item_id”: 1024500659790,
“location_flag”: “Hangar”,
“is_singleton”: false,
“quantity”: 5,
“type_name”: “Mining Drone I”
},
{
“type_id”: 41649,
“location_id”: 9001385739000254000,
“location_type”: “other”,
“item_id”: 1026140437377,
“location_flag”: “AutoFit”,
“is_singleton”: false,
“quantity”: 1,
“type_name”: “Small Ancillary Remote Shield Booster Blueprint”
}]
Awesome cool stuff, looking at other posts with people asking about locationIDs you have Stations which are coded at the 60000000 range, so you can look up a station that way, and structures are in 1000000000000 range.
But here is where the issue starts, what the hell is 9000000000000000000 ??? The above JSON has that locationID and it kills the universe/structures/9001385739000254000/ end point. If you don’t believe me try it yourself.
PS: CCPlz give me a universe/location/names endpoint
You should create an ESI issue for it: https://github.com/ccpgames/esi-issues/issues
You’re not the only one getting the strange locationIDs, some of the jEveAssets users are getting them as well. I’m not able reproduce it myself, so, I don’t have the data to create an issue for it.