Sorry for the question but either I don’t understand the description of those two skills or they are somehow misleading. I have mounted Medium Ancillary Armour Repairer with Nanite Paste and recently trained two skills: Nanite Operation and Nanite Interfacing. As far as I understand Nanite Operation allows to reduce the amount of Nanite Paste used for every cycle while Nanite Interfacing increases the amount of damage repaired per cycle. From that perspective my understanding is that for example in case of Nanite Operation I should be able to have 33 cycles out of 32 pcs of Nanite Paste and the amount of armour damage repaired per cycle should increase with every level of skill. Unfortunatelly when I look at data of mounted module the stats are the same as before training the skill.
Can anyone explain me how it works?