No they count on getting away with it because response is not instant in RL.
RL piracy are Politicians bussiness.
I appreciate your sentiments yet I have some disagreement. EVE can be so far removed from RL that its extremely confusing. But part of that is due to how computers work and also a need to not make things even more confusing.
For example, lets say the Concord response was random in a frame of 2 seconds to never. If it was always a throw of the dice and even the best laid plans failed, just like in RL, would players be happy with that? I don’t think so. That kills the escapism so many players seek.
And about the ship loss…lets talk old piracy. They did not count on destruction of their ships, but it was often expected enough when using smaller ships to capture larger ships that would then become their new pirate ship. And now lets talk modern pirates…these guys use speedboats to capture oil tankers. Do they care if they lose their speedboats? Not really. One successful capture of an oil tanker will net them millions of dollars in ransom.
Now ask yourself, how is EVE going to simulate that? Well to do it perfectly would mean starting over from scratch because hardly any of EVE’s related mechanics is going to allow it. All they really could do was preserve the essence of piracy…attack others, get paid, and suffer from law enforcement.
When it comes down to it CCP has done a great job balancing the essence of things with what can be practically be done. I think there is room for improvement, but considering what has already been done, its not going to be a cakewalk.
My biggest issue is calling a place with rampant piracy a “high security area”, and have law enforcement all over turning a blind eye to known pirates until they attack an innocent, AND allowing them to set up structures, dock, etc. AND allowing known pirates even with rock bottom security stats to use gates into high security space. Sense just can’t really be made of those things except to say, well, if HS was actually safe EVE would be boring…which I don’t agree with but its an understandable opinion.
It is not rampant. Most players will never experience highsec piracy. Don’t let the whining of a few idiots who lost billions obscure the fact that most of high sec is in fact extremely safe.
and have law enforcement all over turning a blind eye to known pirates until they attack an innocent
So you also want to remove all highsec missions/anomalies/etc that have hordes of known pirates (complete with bounties) 24/7?
if HS was actually safe EVE would be boring…which I don’t agree with
You are allowed to have wrong opinions. EVE with no chance of loss or failure is not an interesting game.
Extremely safe by what metric? The majority of null-sec, ‘lawless, no security’ space, is safer than highsec. Why? Because you know who your enemies are rather easily, and because piracy is pretty rampant in highsec.
To be clear: I’m not saying there’s any problem with high sec ganking, extortion, permits, or any of that other stuff, it all contributes to a healthy and lively game atmosphere. But saying that piracy isn’t rampant in high sec, or that most of high sec is extremely safe is laughable. Again, this isn’t a problem any more than just the fact that the label ‘high security space’ is misleading.
By the amount of safety provided by the game. Nullsec is “safe” only because your allies choose to be allies and not attack you, if they change their mind there’s nothing whatsoever in the game mechanics to deter them. In highsec CONCORD retaliation makes the cost of most attacks too high and even in a system full of unknown players you’re unlikely to be attacked.
This isn’t matched by the data.
The API provides an endpoint to obtain loss stats. Dotlan reflects those losses (which include both pvp related loss and pve related loss) in the “Most Violent Systems” tables they publish.
Continuously, the stats for highsec loss, show starter and career agent systems in the top 10 systems for loss across all 1212 highsec systems.
Here’s a current snapshot:
So in the last 24 hours:
Uitra (Caldari Career Agent) is the 6th most dangerous system
Couster (Gallente Career Agent) is the 9th most dangerous system
Akiainavas (Caldari Career Agent) is the 10th most dangerous system
30% of the top 10 highest loss systems in highsec are new players mainly dying to NPCs.
The other 1202 systems left, present even less risk than the NPCs present to new players.
These stats always balance around the same numbers. The reality is there is only a very small handful of highsec systems that present any continuous piracy risk at all; and if you avoid them, then the risk is near 0.
hu, no.
First this is not linked to “this is not matched by any data”.
The reality is, that gankers in HS can wait freely as long as they want and engage a target only when the situation is beneficial.
THAT is the definition of rampant piracy.
Just because some of the systems with the highest number of kills in HS have only PVE kills, does not mean that other systems have no piracy.
What’s more, the systems with the most kills are also the systems with the most people. So yes a lot of systems have no kills… because there is nobody to kill.
Funny that you ignore the numbers of the image that actually prove you wrong. Looks very much like cherry picking.
Note that “piracy is going worse” which is implied by being rampant" is not proven either. A lot of exaggerations from both sides, like lying was gonna give weight to your argument…
Except by the data in the post you quoted. It is indisputable fact that ship losses in highsec are overwhelmingly concentrated in a few systems, and that the loss rate outside of those systems is less than the loss rate in the tutorial systems.
THAT is the definition of rampant piracy.
That’s a stupid definition. By your definition it’s “rampant piracy” even if the pirates only attack one ship per decade as long as they can wait freely and only engage when the situation is beneficial.
The reality is that “rampant piracy” means that piracy is common and it isn’t. Most systems have little or no threat from piracy.
Just because some of the systems with the highest number of kills in HS have only PVE kills, does not mean that other systems have no piracy.
Low risk =/= no piracy whatsoever. Please do not make straw man arguments.
So yes a lot of systems have no kills… because there is nobody to kill.
Well yes. And people smarter than you would figure out that those systems are a good place to be, since low-traffic systems don’t draw many pirates.
No, the reality is not that piracy is uncommon.
I see criminal people most of the time when I move around.
I did not make that argument. Please do not make straw man arguments.
Thank you for admitting piracy is rampant in HS.
Me: “well yes, lots of systems are empty and have no pirates.”
You: “YOU ADMIT THAT PIRACY IS RAMPANT”.
Thank you for once again demonstrating your usual dishonesty and reminding everyone why you are a pathetic troll that should never be taken seriously and who abuses the flagging system to “win” arguments.
Thank you for admitting that piracy is rampant in HS with your personal attacks.
Only you could post something so profoundly stupid and be so proud of your creation.
Until they spot an idiot flying in space.
Then move to other systems and you won’t see them.
It’s hardly a rampant issue. It’s concentrated to just a few systems and for anyone not in those systems, the risk of piracy is extremely low.
It’s never 0 over an extended period of time, but at any moment in time, the risk of piracy in most highsec systems is 0. It only rises above 0 for the brief periods that pirates/criminals choose to move around.
It’s not something that is spreading unchecked. Literally, more loss happens in career agent systems due to NPCs primarily, than 99% of other highsec systems.
Define “few systems”.
Define “very low”.
That proves nothing at all.
It is. What is there to keep it in check ? Nothing. Gankers are free to do as they want.
I agree “rampant” is an exaggeration. Just like saying it’s “uncommon” or “there are only a verys small handfull of HS systems that present any continuous piracy risk at all” (which is actually completely irrelevant since you added continuous).
sorry it’s not “a handful”
The issue with capsule is that they are not all piracy acts.
Less than many; and lower than high.
We aren’t providing evidence here. It’s just conversational language.
But obviously we are headed down a stupid rabbit hole as usual. So good luck. Go argue with a wall. I stand by my post above and while you are free to disagree, the data is what it is.
Learn to read. Specifically this bit:
Yes you re going down the rabbit hole of making claims using terms that are not defined to pretend something that is wrong.
learn to read. Specifically this bit : “it’s not handful”.
That sums up why attempting to discuss anything with you is an absolute waste of time. I could not have been any more generous in my disagreement, but all you can do with generosity is attempt to bludgeon people with it, just like you do with everything else.
Thank you for acknowledging that I am free to do as I want.