Nerf Ganking Megathread

Ok there’s nothing here for haulers. So I cant say I would vote for it.

I have a dump truck full of your salt that I have mined, at this point I have no where else to put it.

Maybe I will go to the sell thread and see if anyone is looking to buy lo Koval salt.

JJ

I mean, there is, if ganking was gone, you would have a massive amount of wealth leave the major trade hubs and equalize out in the regions.

Haulers wouldn’t lose their loads, meaning you always make isk, and that would drive your fee down, and in turn, making hauling services in more demand. It would make a booming economy for you and a lot of other positions.

This is why the Chinese server test has a lot of attention and is expected to go very well. And a huge population hoping it comes to TQ very soon as the structure is something new and the map is even better just to mix up the game a little.

I think some exciting times to come in the future to be honest.

JJ

But why would that be better for my own profits?

But thats the opposite of what a Hauler wants, we dont want to make less per haul, and have to do more hauls.

You are saying on one hand that ganking is less than 1% of all economic loss in High Sec, yet the fear of it is what makes people offer haulage contracts in the first place.

Even the perception of safer space means more people wanting to haul and more contracts being available and so the price is more competative (down) and more journeys have to be made.

These are not good things.

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With no ganking in Highsec it will be possible to autopilot large loads across Highsec, so the rate for Highsec hauling will effectively drop to nothing, which is really good for everyone (except haulers). The same will be true for mining, since everyone can AFK mine all day long, it will be really great with all the ore that will pour into Jita and the price of Veldspar will drop!

:moneybag:

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Here are some thoughts for you Akio. Ganking does offers some risk but is more of an annoyance to the community than good gameplay.

Let us give ganking 1% of the economy, which it isn’t. Do you really think that matters? It doesn’t, the only true element changing in the gank-free vs ganking universe is the players’ mentality of risk.

Is everything going to 0 isk no, is the pricing going to go down? Probably not that much. Will the price go down in regional hubs yes, but not so many in major hubs.

It is only changing the risk model in high sec. And we haven’t even factored in the additional players this could bring, which drives more demand. Once you have players that have what they want, more risk will be taken, more flights into low sec and wormholes will happen, and maybe even Null sec.

JJ

I agree Jesse you are absolutely right.

Once we can transport 15 billion isk cargos safely in our triple expanded freighters, and we can AFK mine all day in our ORE strip miner hulks then EvE is gonna be a much better game. I think everyone is really glad you are here to be a voice of reason.

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More demand for haulers more work.

If you make it takes you 1 month of hauling to buy a freighter at current prices, even if you were making less, but you could buy the same freighter in 3 weeks would essentially be a better paying job, even when you are making less. Think of it as the strength of the isk, not the number you have.

Ganking overall is insignificant destructions numbers when comparing to the overall economy. The only factor as mentioned to Aiko is the risk to the human part. Hauling contracts could be so much more, getting the gank scenario out also take out about 50% of the currently posted bait contracts you see.

Well, the hope would be we have more people, and people are doing what they want, not what they are forced to do. I think you would see people take on a lot of activities they never did before even after being in the game for years.

I believe there would be more good than bad, but I don’t think it would be 100% good there is somewhere in there an element that will surely be affected, always is.

JJ

You are making the assumption without ganking somehow people play more? I think people that are mining mine today will mine the same after a gank-free Eve, people are limited to game time by real lifetime.

Even if we were to say gankers were the police of AFK, there just isn’t enough of them in that respect. You could go down the NPC route if it was really a issue. But I don’t think current players are going to play more, I think it will be the same with new players.

If anything miners might lose numbers to people playing other activities that are a little more exciting.

JJ

I will recall:

Now let’s continue on the analysis of your behavior:

This I read as an admission that you’re attempting to control the conversation, exactly like a psy-ops alt I warned about. If it isn’t your idea people discuss – heaven forbid others carry a conversation in a way you don’t approve – you are frustrated and feel unheard, and demand control. You admit that, right here.

I have frankly, unequivocally, and clearly stated that posting on a main would probably get you closer to being heard instead of the behavior you’re receiving. No one takes an alt looking to dominate the conversation seriously, and for good reason. Any major alliance’s psy-ops wing could easily corrupt conversations otherwise, so people are just being naturally paranoid, and for good reason, given the game’s history.

And that’s why you’re being ignored: ganking is exclusively a high sec activity, and you’re inability to meet the community on this and think “ganking in low” is at all a viable alternative is actually trying to pass off an extremist viewpoint as some sort of false “middle ground”, which is a propaganda technique used in real life to shift the bounds of acceptable discussion. You get severe pushback precisely because your viewpoint is so extreme, and your inability to recognize it as such and your frustration about how you are treated are understandable to us others but you consistently refuse to do the necessary self reflection – as evidenced by your follow up comments – to avoid compromise at all costs and railroad in poor ideas.

All of this paints a pretty consistent psy-ops picture.

I have repeatedly told you clearly and frankly the precise factors that paint you this way, despite favmcing your petty insults repeatedly, when I intend no insult and only tough explanation, and it is up to you to change so that you don’t keep painting yourself this way.

I have my doubts.

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But there would be less demand as more people would feel safer hauling their stuff themselves and not offer contracts.

But Im talking as a hauler NOW, where I have a fleet and considering your theoretical paradigm, the value of the hauling ships I have would also decrease so overall my own net worth would reduce drastically as well as what I was earning from hauls?

Those bait contracts are often some of the best isk making opportunities in the game. And yes, I agree that the THREAT of ganking is what drives the price up, thats why I dont want it removed. It costs me nothing for people to be scared of gankers,but I profit from that fear.

And I dont want more competition for hauling.

If what you have written here is what you understand will happen then;

My price per haul goes down.
The value of ships themselves goes down.
The quanitity of lower priced contacts increases.
The quantity of high priced contracts descreases.
Bait contracts cease to be.

These conditions I believe would eliminate hauling as a profession even more effectively than introducing Cores eliminated Structure Real Estate Agenting.

Yes, if you remove ganking from Highsec then I will send 30 billion isk in one freighter instead of sending 10 freighters with 3 billion isk.

Yes, I am making that assumption.

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I don’t give you a lot of credit for anything, but I will give you a gold star for your hate on JJ. I don’t have time to psyop this group, nor would I gain anything from it. I do love the game and I want it to be successful, and business is about revenue. I think you have enough intelligence to understand that, and if we don’t change our numbers with some extreme decisions, yes the game will end and all for nothing here.

I am way ahead of the curve for the game failure here, I just know the change needs to happen now, and not later or we will lose and I mean we all lose. And even for you lo Koval, I don’t want to see that happen.

JJ

I just want to support JJ.

If we remove Highsec ganking from EvE Online, then Highsec will become a boutiful and fertile field for new players to mine AFK and happy freighters to autopilot.

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I do agree with this, and the game goes from a grinding feeling to an immersive story yes. At least we agree on something.

And should note this is for high sec only, low, wh, null no change.

JJ

Yes @everyone JJ is right.

Highsec ganking must be removed from the game. Imagine all the new happy players who will come to farm in peace.

GANK FREE HIGHSEC FOR EVERYONE

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GANK FREE HIGHSEC FOR EVERYONE

:balloon: :partying_face: :balloon:
:parrot: :christmasparrot: :fieriparrot:

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If the glass is half empty I guess it is half empty.

People that don’t hual today won’t haul tomorrow, I think you will see very little change in % of current or even new people entering the game that enjoy hauling.

I believe you could still multi-box hauling as the volume of wanted goods will be huge. I think there will be more work than haulers to do it, to be honest. There is a scenario in that Jita levels out, and the universe price comes more in line at that point, Jita is decentralized as the mega hub, and regional major markets become wealthier. Third-party tools become more important for setting the correct price.

There would be new demand in low sec, or have you thought about jump freighters? There would be a huge demand for that as well.

All speculation, but you are taking the absolute worse possible scenario here. I don’t think anything you are saying here would come even close to this.

JJ

Eh? But you said…

Im not multi-boxing hauling. I think you misunderstood what I meant when I said “fleet”. My fleet of various ships for different tasks.

But why do you think this? What will mean there is more hauling needing done, and why would I want more low priced contracts than a few high priced ones?

Why? Why would there be more demand in Low or say Null or Poochven if those places arent changing?

In what capacity? Are you suggesting letting them jump in HS?

Its not what Im saying, those would be the results of what you are saying, and your suggestion that Haulers are better off is also speculation. Do you haul as a main profession? If not, why would you discount the experience of someone who does?

I am done spoon-feeding you Romona, please start a conversation with Altara you have tons in common.

JJ