I believe that plexing an account was easier in times gone by. Certainly, it was a source of pride for some players, in much the same way that a colleague of mine used to ask me how much I’d paid for an item. I knew what was coming, but would tell her all the same. ‘What?!’ she’d cry out, ‘I paid next-to-nothing for mine. You’ve been robbed!’
It seemed to give her satisfaction, and yes, it looked a lot like ‘winning…’
Which was my point, I suppose. People have differing notions of what it means to win.
Simply declare yourself the winner, and presto-chango. You’re a winner.
I won EvE 1 day after I started playing it. Now I’ve moved onto the end game content. Playing around with the character editor and ■■■■ posting on the forums.
Lucas does make a point. Time is worth something. Look at the plex miners that spend hours a day earning the equivalent of RL pennies vs someone who would rather spend that time working a job, and then taking some of those earnings to purchase plex.
I’m particular about definitions because if discussions are to be productive, the participants should at least agree upon basic terms they will use or introduce.
Your definition is broader than mine, in the sense that it includes ‘advantage’, which I don’t understand as ‘winning’, and that it can be applied to an MMO, which I struggle to accept, for the reasons I’ve given.
Perhaps you’ll agree that there exist more definitions of pay-to-win than we have noted.
I think Lucas is mostly upset because he spent years training his mining skills, and then one day some other miner was like 2 days old and mining more than Lucas - ever since he has been bitter and angry because EvE is “pay to mine”.