Nerf Ganking Megathread

Excellent point, you are denying the new beans a learning experience by taking that away.

I’ve been playing since 2009 and I can count the number of times I’ve been suicide ganked in HiSec on one hand. MAYBE 2.

Same, and the majority of my time undocked is spent in various flavours of T2 battleship.

Same, since 2011, not even on one finger. Avoided ? Plenty of times, not enough hands and feet to count that.

I think it’s clear from your responses that you feel your question has been suitably answered. I believe you can ask ISD to close the thread for you now it’s no longer necessary.

here’s me thinking about the roll-out of some “great” patches. It takes a lot of “adapt and adjust” to cope with those. Who needs trigs to kill rookies if you train them to not adapt and adjust, lol.
/s

1 Like

Remember when two big noises about removing ganking both said NPC ganks were fine, even though the NPCs cheat to achieve it, and this was fine too and didnt have the same impact as a person who you could actually talk to?

Ofc we do, it was this week.

1 Like

…then you must despise new players, to keep posting with such high frequency.

2 Likes

What we are missing here is this is an example of a new player who called for some protected space from ganking.

A new player that hasn’t claimed to have been ganked or know anyone that has been ganked.

A new player that admitted their assumption that there is a problem is based purely on other threads in this forum talking about the problem and that now they realise the problem must have been exaggerated.

A classic example that it’s not new players that want or need the change. It’s players that dislike the idea that ganking can affect their accumulation of wealth using the new players to justify their agenda.

1 Like

Simple solution disable ganking fully . Add wardecking of individuals whit month grace between week long wardecks period and 500m payment. Accounts under 6 month cannot be wardecked.

If people wardeck them selfs to be safe every few months then we have great isk sink in hi sec and of course wardeckers have to actuali hunt camp and do work other then camp jita gates to get theyr worth of money back. Corp wardecks whud work same so wardecking individuals is just more options

CCP never give freely with both hands. They always give with one hand and take away with another.

So aside from it not having much impact on suicide ganking, any perceived reduction in risk would likely also be met with a reduction in potential reward and 1.0 systems would be pointless systems to do anything in other than move through and/or stop at a market.

So I’d expect there’d the not only the removal of ganking from those systems, but less PVE options in those systems also.

1 Like

So only the rich and jobless can wardec?

Do you work for a Nullbloc or wat

Killboard says you’ve been playing since July 2020. Overall 36 ship losses. No kills. I’d hardly call that ‘new’. And the irony is that the 7 ships you lost in 1.0 were all to NPCs…not gankers.

2 Likes

At least you would not have to tank your bumping ship anymore and could optimize for pure bump

But I bet 10 min after that we would have threads about “risk free bumping”

3 Likes

What really got buried was how quickly you dropped the subject when it was pointed out that the AIR Labs starter system at Bourynes is just two jumps from the primary agent site at Trossere…with just a single 0.9 ‘unprotected’ system at Vittenyn for noobs to have to go through to get there.

OMG…the horror ! Noobs have to run the gauntlet of ONE 0.9 system to get to the safety of Trossere ! The Telletubbies would be shocked.

Not a single person has actually been ganked in Vittenyn for 3 days. The station at Vittenyn used to be my main base as a noob…in fact I still have almost half of my 200 or so ships there. I’d regularly mine next door in Mirilene and transport ore to Vittenyn and barely ever saw a ganker.

Of course people do occasionally get ganked there, but judging by the sheer number of noobs in Trossere…most make it through !

But as ever, you are simply not interested in actual facts…even from someone who lived in one of those ‘in between starter and agent system’ places for months and who regularly returns there.

2 Likes

I would love to see an example of an “entirely ungankable ship”. I think the closest is probably an Astero, but you still have to know how to fit it for a sub 2 align and have appropriate dock and undock BMs. At which point it isn’t the ship, it’s the ship capabilities maximized by a player with good game knowledge. No ships are ungankable.

Edit: I thought about it some more, and even the Astero has issues. You can absolutely grab sub 2 ships. Maybe a sub 1 Hecate? Still need the BMs of course, and I’m not sure it has enough EHP for smartbombs.

2 Likes

But there’s the real irony. When I was ganked a few weeks into the game, leaving the game was the last thing on my mind. I wanted a Khan type revenge…long since forgotten about but that was the actual state of mind rather than rage quitting. I was actually far more in a rage quitting mood recently ( a year into the game ) when I lost 3 ships in one day in a POS siege, that spoiled an unbroken chain of kills. In fact I would argue ( especially from what I have seen on the forums ) that most of the rage quitters are not one week old noobs.

1 Like

What about bumping?

No it damned well isn’t. How can having actually lived in precisely the system you were talking about for several months and directly experienced a system you have probably only ever spent 5 minutes in be irrelevant ? The way you just casually dismiss people’s direct experience of things has reached the point where its high time I simply joined the ever growing list of people who have you blocked.

@ISD_Heimdallr please can we get this merged with the anti/nerf ganking mega thread because it has turned into yet another anti/nerf ganking thread.

3 Likes