CCP Please: Add Power Station Structures to the game that will be required to power up the other structures in the system. Sov capture Structures should NOT need an external power source and capturing Sov should remain sepparate. But we would add a power station structure that feeds power to all the active modules on the rest of the structures in the system. To power these power stations Fuel would be required and a selection of new harvestable materials will be added to the game. Providing new activities and commodities for Industrialists to harvest refine and trade.
Strategically the protection/destruction of a systems power station would provide incentive for battle as knocking out these structures would leave pilots unable to fit ships / clone / refine etc etc On top of this Structures would loose their defensive capabilities making them easier for small gangs to camp and harrass the residents. This in turn would generate more small gang skirmish action.
Just an Idea. Play with it, discard it or stick it on the back burner to mature and ferment.