New Mining Mechanic Idea (Blast Mining)

the idea is basically putting blast mining in the game. you explode rocks, that shoot out chunks that you would have to collect. the yield would still be your raw ore that you would normally mine just collected in a different way.

Where the “Blast Miners” would fall in the ship tree:

it would fall under a new class of mining ship, adjacent to barges. (you could choose to skill into barges OR there is now a second option of blast miners that would output similarly to barges but just played differently)

How to implement:

instead of a laser/strip miner, you would fit a launcher, that would shoot “charges” at each asteroid. the number of asteroids that you can blast would be determined based off skill and would control the tier of launcher you can use.

the “charges” could be broken down kind of like crystals, you could have charges that are shaped to allow for more precise explosions, (this would decrease the range that the “chunks” would blow off from the explosion)/tightly packed charges(more explosives equal greater yield from the asteroid with higher residue chance)/etc

implement a tractor beam specifically for ore that you could fit as a turret hardpoint and use the launcher hardpoint as the main fitting. it would take the place of the survey scanner since you wont need to know the M3 left of the asteroid you are blowing up.

Add drones that would bore holes into the asteroids which would reduce the number of “chunks” released/drones that would collect the fragments while you blast away more rocks

how to implement as a fleet:

the Noctis would take the place as the “porpoise” of the blast miners. fitting the role as a collecting ship perfectly.

give the Noctis a small industry core/boosters. limit the compression to just regular ore, maybe even up to a certain tier of rock? the boosts would be to targeting strength/speeds?, and reload speeds?

the Noctis could launch “webs” that would gather the “chunks” together, and then be able to suck the “web” into its hold/closer to fleet.

the blast miners would prepare the belt as capable (boreing the rocks/attaching charges/etc), blow the entire belt up, start collecting!

Ship Designs:

the T1 blast miners would be designed for maneuverability to cover for the need to collect the rocks. and have a cargo hold similar to the covetor? maybe between the 7-10k range.

T2 blast miners would be bigger, but still faster than the barges. more designed for fleet capabilites but a comparable solo experience to like drone mining in a porp/orca? larger hold 11-15k? maybe be able to fit a web charge alongside explosive charges to be able to collect easier since the size of the hull isn’t suited for flying as fast.

Stats for Rocks/Chunks:

Make a percentage of the M3 of the asteroid be a “chunk” so say if the rock was 10k M3, each 1k M3 would be blasted out for 10 “chunks”

Other than having to chase down the ‘chunks’, it sounds interesting (kind of like small-scale moon mining). Not being a miner, I’m not sure whether this idea would be considered “work” or not.

I do like the idea of sailing into a belt and blasting everything into smithereens just for sh*ts and giggles.

that was kind of the idea is to bring the actions of moon mining into base gameplay.

i mainly wanted to find a way to make the noctis more “relevant” with the rest of the identity of ORE. it seems very out of place/forgotten.

Elite: Dangerous is that way ----> You missed that left back there at Albuquerque…

I think Elite Dangerous missed that left, too…

This is the exact same mining mechanics as in Elite: Dangerous, specifically for deep core mining. And the drones he is talking about are called Limpets…

XD i have never seen anything about Elite Dangerous. that is a pretty funny happenstance.

The Noctis is really underutilized, so I do like the concept of expanding its role.

with it sharing the same model as the porpoise, i dont see why it couldn’t perform the same functions? if not on a smaller scale.

Because the Noctis already has a purpose…

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of a salvaging ship, yes. but outside of that? i have not seen a single noctis being flown outside my own efforts to clean my corp mates mission fields.

at least in this case it still does the tractoring, just different items.

Again, because that is its purpose. If you’re looking for a ship to use for your idea, a better choice would be the Primae. That ship has been irrelevant for over a decade…

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Let’s not kick over that rock… Back to the mining suggestion, would these be new belt types? Could they have both an ore and gas component? Do they need to be scanned down?

^ I’m not opposed to this.

ah even better! i have not seen that ship at all.

i mean yeah im open to the idea of it being its own belt type? im not trying to make it super specific with it being just a general mechanic idea. i don’t think its fleshed out enough to make it so specialized just yet.

It would have to be some sort of scannable ore anomaly. We already have 1,377,824 static ore belts as it is…

but to make an entire ship line specific to anomalies?

Long story short, you would basically have to change the way mining has worked for 22 years. I wouldn’t hold my breath…

im not hoping for anytthing immediate. just a discussion starter. i would just like to add to it not change it entirely.