Playing about a month+. Decided I now want to join a corporation primarily for the social interactions and to do some group activities. I’ve found that relocating seems to be a common corp requirement. It makes sense: can’t participate in a fleet if I’m on the other side of the universe.
The problem is that of the few corps that ticked all my initial interest boxes the closest any of them were to a major market (Jita, Hek, Rens, Amarr, or Dodixie) was 14 jumps. 90% of my money is from selling mined, huffed, or hacked stuff and none of its worth anything until I get to a market and sell it. Currently I live next door to a market and 2 jumps I’m there and back and its no big deal. But turning that round trip from home-market-home into 28 jumps would be a major drag.
I’m not familiar enough with the game to know what to expect from a corporation in this regards. What should these corps be offering members to facilitate buying and selling stuff? What would be the minimum I should expect and what would really be premium service and wow me if they mention it? Or should I expect nothing and the solution is to keep looking for a corp MUCH closer to a market?
Thanks
1 Like
Some corps will do buyback at 90-95% of jita. You really dont want to be close to a market hub. You can also, pretty inexpensive hire haulers to move your stuff to jita to sell. Create a second character that lives in jita and get the standings to the station up to lower taxes
14 jumps is nothing. In EVE that translates to living in the same area. When you relocate to nullsec it is a much more jarring transition. In nullsec, you’ll have to move to an area usually 40+ jumps away. And the best communication between you and high sec hubs will be through your alts, clone jumps, and wormholes.
You should pick your corporation based on how well you like the people there (but it’s difficult to tell in the recruitment stage) and common activities/interests. Their location should not be that influential on your decision, in my opinion. Location and distance will be overcome by alts and clones, and other measures.
As regards to corp buyback, I think it’s usually between Jita buy/sell that they offer, but some will offer Jita buy. I think both are legit. There’s no ‘‘premium service’’ or such thing whatever you mean by that, you wouldn’t be that valuable for corps to start fighting over you.
Why not? That seems counter-intuitive to me.
Because people are lazy. More people means more competition and more gankers.
When it comes to joining a corp you can either:
- Join an active corp in the area of space where you want to be, or
- Move to the area of space where there’s a corp you want to join.
Which is more difficult? That’s a matter of interests and luck.
Either way, 14 jumps out from a market hub is actually a pretty good balance point between “too close” and “too far.” Right now, that may seem like a long way to go because you’re very limited in how much you can haul in a single trip. As a result, you’re taking things to market a lot more often. Once you train your hauler skills and can fly, e.g., a deep space transport (DST), suddenly hauling 50-60km3 to market is no longer a big deal. You batch it up and haul it on a weekly or even monthly basis. Training beyond that, freighters can haul 400km3+.
Also, if you get into a corp with a buyback program, you may find you can sell e.g., ore at ~90% what you get in Jita, without having to haul it very far at all (assuming you’re based where your corp is). The corp buys it from you, and they haul it to market and sell, netting a margin for their logistic headaches. You make a little less, but you save the time and risk of hauling it yourself.
As someone who went to join a null sec group after playing for three weeks, relocating isn’t all that hard.
It seems your biggest reason relocating is a problem problem for you is that it means you live away from a market hub.
That’s not as much a problem as you think it is.
As part of a null sec alliance (Brave Collective) my alliance has it’s own market hub in our home system. While it isn’t as well stocked as Jita I can buy any ship I need for day-to-day stuff right at my home, far away from the high sec market hubs.
And to sell my stuff I can use the same local market, but to be honest it’s not as good as an Amarr or Jita for buying random loot. There are alternatives though!
There’s no need to sell loot in every play session after all. I just stack all the loot in a container in my home.
Once in a while I fly a blockade runner with the stuff that won’t sell locally to the nearest trade hub. It’s about 22 jumps to Amarr where I sell it it so both my hangar is cleaned and my ISK wallet goes up.
And if I need any special expensive modules that aren’t available for a good price at my local market I can pick them up in the same run.
For newer players without access to the safety of a blockade runner or jump freighter for hauling in null sec you could:
- pay others to haul stuff for you, there is an alliance hauling program, or
- sell everything to a buyback within the alliance that buys your loot at for example 95% of Jita buy rates.
Both options save you time and risk that you can then spend earning more ISK. I enjoy hauling my own stuff though, so I trained to fly blockade runners.
My alliance isn’t special, other groups will do the same things because everyone has found solutions for living far away from Jita.
TL;DR:
You don’t need to live close to a market to play EVE. There are alternatives. The corporation you join should be able to help you, ask them about it before joining if you’re worried.
1 Like
You don’t want to live too close to a market. It’s more dangerous than Lowsec. I would say minimum 5 jumps away but Hisec play isn’t in my plans so I don’t know much about it.
My advice is to find a Losec constellation that closest to a market ( 10 jumps or so ). I recommend looking for a corporation that operates near the area you would’ve chosen. No need to cross the whole cluster for a corporation unless it is a Nullsec corp with good incentives.
1 Like
Your stuff that needs to be transported, this is what hauling contracts are designed to do for you. Get an estimate on all your junk you need to move, then add 5 to 10% for your collateral. You collect the ISK, if your stuff never makes it to the destination. Don’t set tight time frames, give the hauler a few days to get it there, in all reality it will arrive in less than a hour at most. If you have a lot, break it up in multiple contracts, small loads attracts more attention. Then payout should be 5 to 10% of the value of the load.