One-line Bad Idea thread continued


(William shawn) #222

NPC mining ships with unbelievable amounts of tank.


(Pleasure Hub Node-514) #223

NPC mining ships with unbelievable amounts of plex tank.


(Slayer Liberator) #224

Drifter doomsdays for destroyers


(Faylee Freir) #225

Skill injectors


(Quelza) #226

Implement basically any of the ideas put forth in the Features & Ideas section.


(Pleasure Hub Node-514) #227

Only capsuleers in player owned corps or enrolled faction warfare can set safeties red.


(MinerArt) #228

Support creation of game content to improve botting.


(elitatwo) #229

Give carriers better active tank mods and allow capitals in highsec, you know you want to.

Epic titan online fights on Jita boson- erm undock.


(Tiddle Jr) #230

Keepstar in front of Jita 4-4 activating Doomsday.


(MinerArt) #231

Make Jita Null security…


(Loki Feiht) #232

Abyssal mutaplasmids use new skills and mini-game feature


(Arushia) #233

quoted for truth


(Renji Fuji) #234

T4 cruisers


(elitatwo) #235

Let’s ditch the game balance for some random module bonus generator and finally give all the isk in EVE to the poor and starving dullsec people where it belongs.


(QuakeGod) #236

And then let’s make up for the random module bonus generator by nerfing the stats of existing modules…


(Valdr Auduin) #237

module cycles cause a tiny (0.00x%) random, permanent debuff to the module; rep modules also add said debuff to the target ship- watch those fleets rust


(Rovinia) #238

The anchorable TIDI generator.


(Ben Ishikela) #239

Being able to target and activate ECM on yourself.
Then being able to target yourself while being jammed because ECM-lockback.


(Rain6637) #240

Make ships that are too close for missiles switch to guns


(Wylex Cross) #241

If an MTU is left in space it increases in size until it reaches the size of vy canis majoris and pulls in every object in the system.