One-line Bad Idea thread continued

NPC mining ships with unbelievable amounts of tank.

3 Likes

NPC mining ships with unbelievable amounts of plex tank.

4 Likes

Drifter doomsdays for destroyers

3 Likes

Skill injectors

8 Likes

Implement basically any of the ideas put forth in the Features & Ideas section.

7 Likes

Only capsuleers in player owned corps or enrolled faction warfare can set safeties red.

Support creation of game content to improve botting.

Give carriers better active tank mods and allow capitals in highsec, you know you want to.

Epic titan online fights on Jita boson- erm undock.

2 Likes

Keepstar in front of Jita 4-4 activating Doomsday.

3 Likes

Make Jita Null security…

2 Likes

Abyssal mutaplasmids use new skills and mini-game feature

2 Likes

quoted for truth

2 Likes

T4 cruisers

6 Likes

Let’s ditch the game balance for some random module bonus generator and finally give all the isk in EVE to the poor and starving dullsec people where it belongs.

2 Likes

And then let’s make up for the random module bonus generator by nerfing the stats of existing modules…

4 Likes

module cycles cause a tiny (0.00x%) random, permanent debuff to the module; rep modules also add said debuff to the target ship- watch those fleets rust

The anchorable TIDI generator.

6 Likes

Being able to target and activate ECM on yourself.
Then being able to target yourself while being jammed because ECM-lockback.

3 Likes

Make ships that are too close for missiles switch to guns

If an MTU is left in space it increases in size until it reaches the size of vy canis majoris and pulls in every object in the system.

7 Likes