NPC mining ships with unbelievable amounts of tank.
NPC mining ships with unbelievable amounts of plex tank.
Drifter doomsdays for destroyers
Skill injectors
Implement basically any of the ideas put forth in the Features & Ideas section.
Only capsuleers in player owned corps or enrolled faction warfare can set safeties red.
Support creation of game content to improve botting.
Give carriers better active tank mods and allow capitals in highsec, you know you want to.
Epic titan online fights on Jita boson- erm undock.
Keepstar in front of Jita 4-4 activating Doomsday.
Make Jita Null security…
Abyssal mutaplasmids use new skills and mini-game feature
quoted for truth
T4 cruisers
Let’s ditch the game balance for some random module bonus generator and finally give all the isk in EVE to the poor and starving dullsec people where it belongs.
And then let’s make up for the random module bonus generator by nerfing the stats of existing modules…
module cycles cause a tiny (0.00x%) random, permanent debuff to the module; rep modules also add said debuff to the target ship- watch those fleets rust
The anchorable TIDI generator.
Being able to target and activate ECM on yourself.
Then being able to target yourself while being jammed because ECM-lockback.
Make ships that are too close for missiles switch to guns
If an MTU is left in space it increases in size until it reaches the size of vy canis majoris and pulls in every object in the system.