Iâm doing great.
I donât care about your apologies. I donât want or expect any from you.
But if you come to this community with the sole intent of changing the core premise of the game into something else entirely, then you are the enemy.
Not if forcing your play style on someone is the intent (at least in part) of the game. Same reason why boxers donât get charged for assault every time they step into the ring with each other.
There are many games out there where itâs either not allowed to force your play style on others, or the ability to do so is missing entirely. EVE allows you to attack anyone, anywhere, for any reason. If you donât like that premise, you have many other options.
So many off topic posts. I wonder what that could be about?
My original post was about adding bounties to criminals. I donât see how that changes the whole core dynamics of the game.
Probably about your inability to follow a logical progression.
So anyway, how would these new bounties be different from the old ones?
Antigankers are just mad because they are bad at the game, so they want CCP to change the game to make it easier for them.
Do you have any other option besides insulting people?
I have and thereâs no details there, so you arent repeating yourself to explain in what way these new bounties would be any different.
How would they compell people to collect them when they werent compelled before?
If it was self evident, why have a forum post about it?
I dont think you actually have any ideas at all, you just like typing because the clicking of keys entertains you.
Apparently antigankers arenât motivated to antigank.
Thatâs sad!
Refer to NPC bounties and get back to me. I have to go to work.
Cheers!
Except these arent NPCs, they fight back, so that not-actual explanation explains nothing.
Say hi to Morris for me.
If CCP doesnât stop ganking, and doesnât reward antigankers, does that imply that CCP actually approves of ganking?
Surely not.
Surely after the better part of 20 years allowing it to happen they MUST be on the verge of banning it and retroactively reimbursing all gank victims. Ofc, if it was unintentional to allow it, then its not the fault of the gankers either, and so all their ships need reimbursed too.
One of the best changes you can do for anti ganking is to actually stop npcâs from shooting -10âs.
NPCâs are protecting the lazy but also dening combat potential between gankers and anti gankers.
Instead of a bounty what about an ANTI GANKER LP STORE, the lp can only be gained by destroying -10 player shipâs, only players with +3 security status can aquire the lp and the lp value will be 1% of the isk destroyed.
Anti ganker orginisations can claim systems and provide bonusâs and debuffs to players according to their security status. This in turn attracts mission runners and miners to those systems for extra protection.
Warp speed bonus and debuff according to security status.
Ship structure/armor/shield hp bonus according to security status.
Wonât happen. If the NPCs arenât shooting the outlaws, then AGs would have to deal with the prospect of actual fights, and thereâs a reason why for example pretty much every every active AG group is not eligible for wars. They need the crutch, and without it, theyâd be unable to exist at all.
It would still be self-farmed by players, so the end result would be that the value of the items in the LP store would drop to almost nothing within a few days, removing the point of the financial incentive for AG players.
Thatâs why its 1% of the isk destroyed value so there is a min value, if its overfarmed by the gankers themselves they will drop it to this point where the lp is worth the same value as they are loosing and its not worth them doing.
But it would still be worth it at that point for the AGâs to destroy the gankers ships and still make a bit of extra mula off of it.
But maybe you are right and this generation of AGâs would not survive in a system like this but maybe a new generation that actually enjoys fights would raise in their place.
You know youâre playing a vidya game right?
Also, ganking isnât griefing bruv
Youâve provided no proof. You canât even farm 4s LOL.
Also uh, you realize people been mining salt since MUDs right?
LOL, you arenât that good at gas lighting bruv. Donât try
Spewing garbage over and over again doesnât convert it into truth.
Are you capable of having a discussion without demeaning your opponent? It only makes your position apear weak and unbalanced.
If ganking isnât griefing - does that mean I am allowed to gank?
Yes, because all gankers are anti-social psychopaths and sociopaths who would otherwise be in the street steeling candy from babies or kicking little puppies.So go
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checks notes
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enjoy playing a video game within the rules
play EVE one of the ways itâs intended and specifically developed for
bring some risk to highsec that helps to give justification to having any rewards at all for PVE there
bully people out of the game.
Itâs not garbage if itâs the objective truth, no matter how uncomfortable it is for you to hear. None of the AG groups are war-eligible. The reason they arenât is because they understand that if they were, theyâd be unable to operate/exist.
If faction navies didnât attack outlaws, that would create an environment similar to what we have now, with the sole difference being that outlaws still wouldnât be able to attack AGs proactively. But outlaws would now be able to fly actual combat ships, which would require AGs to engage in actual combat, as opposed to leeching onto killmails of targets already condemned to death by NPCs.
And we all know whoâd win in that case. Hint: it wonât be the people who take their corporations out of their alliances the moment they get a war declaration from some randos.