Pirate Insurgency/FW Ideas:
1.Remove pirate complexes and require pirates to run the standard FW complexes to build the corruption level. (facilitate more PvP and reduce LP farming by reducing the number of complexes in a system)
2. Modify the current “insurgency” system to allow pirate FW groups to establish their own foothold (Level 5 Corruption) in a low-sec system of their choosing. Once they hold that system at Corruption 5 for two-three days the FOB is deployed. (giving agency to pirate aligned corps and increasing group PvP interactions)
3. An insurgency won’t have a set number of systems deployed. Instead, the pirate group must reach system corruption level 5 before moving to another system. Each system is chosen by the pirate group by focusing its efforts on taking it to corruption level 5 and holding it. (giving them agency and facilitating discretion on which system(s) they take)
I have an alt within one of the pirate corps and the feeling of being disconnected from the current FW system is palpable. I feel that the pirate factions should have a larger role in the overall FW system. I also believe that the pirate factions should be able to choose a home system and fight to keep it. Similar to gangs in major cities, you can claim a neighborhood, but you must survive long enough to keep it. The current system doesn’t facilitate pirate corps (or one-man multiboxing accounts) to work together like an Alliance should. In the current system pirates don’t focus on holding systems because the insurgency will expire in 14-days no matter what.
Thanks for taking the time to read this post.