Quick reply, hey don’t worry Teckos, the very definition of debate is to put your theory/facts forward. Also, others can analyse the logic of the theories and points put forward and highlight the flaws, pros and cons.
I think if you wanted to sell plex you would have to do it through the forum at one point. it was viewed as helping someone get game time and helping someone get isk and nothing more. I believe guidlines had to be followed and gtc could only be sold for a maximum amount. As you say the gtc/plex got put on the market and I think there was a massive uproar from the community. Some thought the isk price would be abused but it turned out that prices stayed pretty reasonable for a long time due to game time being the only service gtc offered, from my perspective the isk price only increased when extra services were added. So this is where my views come from, I’ve seen game time only for isk deals work very well with no complaints from either side.
Isk selling websites were a problem for Eve, people would set up factories and hire people to grind isk and then sell that isk for real life cash. I believe lots of money was going out of Eve so the gtc/plex worked really well once it was implemented. This was a huge blow to RMT.
What I still don’t get is why you think the Aurum to PLEX shift is what made PLEX more expensive when it seems quite logical that the skill injectors are driving the price up.
When you have alts that don’t need new/other skills PLEX is cheaper then ever. Your aproach implies that people value skins over free cyno alts and I don’t think so.
That’s literally giving away game time for free. They have a stock of PLEX that were bought and then seized due to admin action but it’s not an infinite treasure chest.
I do get it. Cost is an important aspect used to determine isk cost due to my idea being about offering a game time only deal. The goal will then become the plex sellers and users agreeing on an isk price using the market.
You say you know about economics, but i think your knowledge has flaws. A key part of an economy is making something accessible for people who want it so that they can obtain it and then use it to contribute to the economy. The way in which plex is currently presented and sold is a direct counter to this.
Due to the plex price AND the fact a few features are all rolled into one product, Eve has become too expensive for those who want to grind isk and pay their sub using isk. Business isn’t about blatantly missing sales opportunities it’s about carefully analysing the market and organising it so that income can be at it’s full potential.
If you’re one of those folks who thinks the fall in concurrent logins was noting to do with isk game time becoming expensive then you wont understand my points. I get that game design was also responsible for some people leaving too.
To have an idea of the possibility of the price dropping if of the services were dropped from PLEX, we would need to know what is the current use for PLEX on a large scale and if this is seen as increasing the value of PLEX or not. If people already value the game time as the best use for PLEX, then the price would likely stay pegged right where it is.
This speaks to my suggestion of fragments of PLEX as rewards, especially in low level content for new players.
Tradeoff for CCP would be:
-Player based mechanism for dulling the edge of PLEX price rise.
-Source of income for new players to fund their activities until they decide to sub or buy PLEX proper and commit to EVE.
Ideally at a rate where PLEX is not significantly devalued and some of the isk ingame gets spread around more also to newer players, hopefully to the end of more likely retaining them ingame.
I somewhat agree. The sales have been sacrificed. But its difficult to see if they got the sales they were aiming for. Pcu has been lower for some time now.
So it is bad economics that keep me from having my own buttler (EDIT: A buttler is like a butler but with “value added” wink, wink) or learjet? An I thougt that was about me not having the bucks.
Anyway… EVE is less about economics and more about business. It’s not like PLEX being afordable in ISK was kind of a basic need.
(Thank you for the excuse to link that post again, it’s honest to God one of my favorite posts in my history of being involved with EVE. It shows how do right stupid people get when it comes to money/value and things like plex).
You cut off the last part of my sentence to further your point…I was referring to the essential things within eve. It is quite difficult to get online in eve if you don’t have a sub or Plex. I think you’re being facetious.
If purchasing a Plex for game time is too expensive then some people won’t be able to get online and contribute to the economy.
And business and economy are linked. A business must analyse the economy in order to be successful.