When an undocked player mouses over a fitted armor/shield/hull repairer, highlight in a different color on the ship’s respective armor/shield/hull bars how much will be repaired.
Dev time is needed because you’re you lazy for simple math?
I think this is pretty neat idea for many different things. When ever someone redoes the ship HUD, then this kind of mechanic should be used for multiple things. Hovering over a module could high light capacitor usage, repair amount, estimated damage done to the target or anything else that has graphical presentation for the value.
This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.