Yes. That’s how logarithmic curves work. I typoed before, I meant logarithmic instead of logistic.
No, that’s not how logarithmic curves work. It will surely be a much larger difference than with the arena, but as long as you have enough constants in the experiment to make it statistically significant by eliminating confounding variables, the pattern will still be there. A 5000 hour Rifter pilot will still beat a 100 hour Rifter pilot pretty much every time, but when variability is introduced the playing field becomes a lot more even.
You have just argued against yourself, leading me to much confusion. Maybe you are just trying to say that the arenas have low skill ceiling…
I see it as any other activity. A 100 and 300 hour player will be much closer in skill level to each other than a 50 hour and 100 hour player, even though their actual time differences are much greater. Such is the case with any activity. That doesn’t mean a low skill ceiling, it just means there is only so much room to improve physically. The ones who are better still outperform the rest, and it takes a lot of skill to do that, even if the investment generates diminishing returns.
a x^b logc(x + 1) is how you spell magic.